Update with BONEWORKS profile and some bug fixes
We're not dead. We're making a much better version of Natural Locomotion. Since it's taking too long, we'll keep updating the current one.
List of changes:
Main planned features for the upcoming Natural Locomotion version (no release date yet):
It will be a free update to all Natural Locomotion users.
List of changes:
- Fixed left/right detection of vive controllers on index HMD.
- Fixed jump function working unreliably after a few jumps.
- Fixed neck model on Index, Rift, WMR.
- Fixed driver bug where some trackers couldn't have the role configured.
- Removed demo (for now, we're working on a new one).
- Added BONEWORKS profile for all headsets except WMR.
- Added Zero Caliber to Index that was missing by mistake.
- Added profile for No Man's Sky (But it requires the hands to be slightly lifted for now).
Main planned features for the upcoming Natural Locomotion version (no release date yet):
- Workshop for profiles.
- UI in VR overlay.
- Detection of running game to enable desired profile automatically.
- Vive Cosmos support (and any other SteamVR headset, automatically).
- Native Oculus SDK support.
It will be a free update to all Natural Locomotion users.