1. Natural Locomotion
  2. News
  3. Update with BONEWORKS profile and some bug fixes

Update with BONEWORKS profile and some bug fixes

We're not dead. We're making a much better version of Natural Locomotion. Since it's taking too long, we'll keep updating the current one.

List of changes:
  • Fixed left/right detection of vive controllers on index HMD.
  • Fixed jump function working unreliably after a few jumps.
  • Fixed neck model on Index, Rift, WMR.
  • Fixed driver bug where some trackers couldn't have the role configured.
  • Removed demo (for now, we're working on a new one).
  • Added BONEWORKS profile for all headsets except WMR.
  • Added Zero Caliber to Index that was missing by mistake.
  • Added profile for No Man's Sky (But it requires the hands to be slightly lifted for now).

Main planned features for the upcoming Natural Locomotion version (no release date yet):
  • Workshop for profiles.
  • UI in VR overlay.
  • Detection of running game to enable desired profile automatically.
  • Vive Cosmos support (and any other SteamVR headset, automatically).
  • Native Oculus SDK support.

It will be a free update to all Natural Locomotion users.