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Panzer War: Definitive Edition News

6/13 Performance update

We have re-generated vehicle lods and baked the map into impostor to make graphic render at lower cost.

6/5/2024 Small Patch

New Feature: Single-player mode now has tactical commands for nearby AI.
Refactor:
Modernized replay mode with time bar dragging and multiplayer recording.
Overhauled commander mode for free perspective vehicle commands; vehicle state preserved on exit.
Revamped vehicle control logic and track system; optimized aerial bomb physics.
Redesigned historical battle mode for easier vehicle selection and faction switching.
Optimization:
AI now counterattacks out-of-sight enemies; improved attack logic.
Enhanced resource loading logic.
Fix: Resolved unresponsive perspective dragging issue.
Update by WINDYVERSE PTE. LTD.

Fuel Tank Fire Damage & Smoke Grenades Feature

New Experimental Features Now Live on Steam!
We are thrilled to bring you a suite of new experimental features aimed at elevating your gameplay experience. Here’s what’s new:

Fuel Tank Fire Damage: Experience increased realism and tactical depth as nearby modules progressively suffer damage when a fuel tank ignites.

Fire Extinguisher Functionality: Address fires swiftly with our new fire extinguisher feature, helping you safeguard your gear and maintain a competitive edge.

Smoke Grenades Feature (Single Player Only; Multiplayer Coming June): Currently available for single player, smoke grenades allow for strategic cover and evasive maneuvers. Excitingly, this feature will be extended to multiplayer mode in June, broadening your tactical options in team settings.

Quick Tactical Commands (Multiplayer): Enhance team coordination and strategy execution with quick tactical commands, designed to improve communication and operational efficiency.

These features are still in the experimental phase, and we greatly value your input. Engage with these new additions and let us know your thoughts to aid in their development!

Chinese WZ-122-4

122 is developed during 1970s in china.

Vehicle physic optimization

We have change the default collision model of vehicles from boxes to more accurate convex meshes. The vehicle will perform better when colliding other objects.