We fix some of the low poly tanks lods. Add the quality of module status and module damage to reduce the frame drop of low end devices.
Improvement of game performance and localization
"1. Improve the performance overhead of the scene 2. Improved the LOD display of the vehicle 3. Add quality options for special effects (low -end equipment can be considered low) 4. Map of Rondle and Bridge Battle Battle Maps increase grassland 5. Increase whether the module status option is displayed (it can be considered on the low-end device, and there is a 5-10 frame effect) 6. Optimized the pre -load of the color device, reducing the stuck 7. Add more optional languages (including Russian, Ukraine, Japanese, German, French, etc.)"
New Level of Detail of models
We have upgraded our lod algorithm. The distant enemy will also get a good and performant render model.
New map Longueval and KF51
1. Add new large map: Longueval 2. Fix ai logic when capturing points 3. Fix engine destroyed still powered 4. Fix module disapear is garage 5. Fix some duplicate vehicle names 6. Fix diy tank camouflage in garage
Capture Zone! T-14 ! And new features is updated!
Game Update 1. The new game mode capture zone mode and wave mode 2. Garage and mode interface improvement 3. Add new tank T-14,Su-85,Su-100,Su-122 4. Improve the performance of many tanks on battle ground
The upcoming plan for next release is about 1. Improve bot logics 2. New features 3. Huge open maps They will come in 2023 Dec