The "No existing airlocks" warning will now only be shown when crew-construction is enabled. (This is different from the "Missing Airlock" warning, which will still be shown.)
Removed the ammo production bar from the ship editor because it was confusing and not very useful.
U.I. scaling for new players now defaults the the level one less than the maximum based on the player's screen size.
Bugfix: Crash in Domination mode if a ship is destroyed while it is open in the ship editor.
Bugfix: Freezes caused by distant trade ships delivering resources to under-construction space stations when one or more to-be-constructed parts is blocked by debris.
Bugfix: Crashes, desyncs, and possibly other bugs caused by multithreading issues.
Bugfix: Multiplayer desyncs caused by parts being destroyed when they are under construction or repairs.
Bugfix: Resource Collectors weren't able to deliver floating resources to under-construction parts.
Bugfix: Part prices and blueprint/repair costs weren't being displayed in Creative Mode after loading some pre-0.23.0 save files.
Bugfix: It was not possible to repair parts that you hadn't purchased the blueprints for. This was intended to be possible.
Bugfix: Attacking a ship in the fog of war and giving it an angle of attack would cause the angle to be rotated by 180 degrees.
Bugfix: It was unintentionally possible to restock a ship's resources in Domination mode even if the ship wasn't within the spawn area.