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Cosmoteer: Starship Architect & Commander News

Update 0.20.22 Patch Notes

  • Bugfix: Possible fix for multiplayer desyncs when jumping within a star system.
  • Bugfix: The Medium and Large Imperium Trade Stations did not have the appropriate amount of resources stocked.
  • Bugfix: Crash and text display issues when Windows is configured to use some unusual characters as decimal points.

Update 0.20.21 Patch Notes

  • Reduced ion beam range from 450 to 300. (For clarity, the damage that the ion beam does at any particular range is unchanged.)
  • Added 1x3 wedge decals.
  • Bugfix: Multiplayer desyncs caused when a ship is instructed to salvage or mine a part just before another ship finishes salvaging or mining the same part.
  • When playing using Proton or WINE, multicore optimizations will now be automatically disabled to prevent freezes. (Equivalent to the '--cores 1' launch argument.) To restore multicore optimizations, use the '--cores 0' launch argument. (But if you do this you will likely get occasional random game freezes.)

Update 0.20.20 Patch Notes

  • When playing a multiplayer Career or Creative mode game, the host can now load a saved game without returning to the pre-game setup screen. Upon selecting a saved game to load, all players will be asked to vote on whether to load the saved game, and if the vote is unanimous, the game will be loaded. (This feature is somewhat experimental. Use with caution and please report any bugs or crashes caused by it.)
  • Slightly increased resource costs for the new armor+structure hybrid pieces.
  • Pressing a ship's F1-F8 key while its parts are selected will now unselect the parts and select the ship.
  • Bugfix: Multiplayer desyncs sometimes caused by trade ships jumping in via hyperjump gates.
  • Bugfix: Weapon projectiles and beams were being rendered beneath the structure of the new armor+structure triangle piece.

Update 0.20.19 Patch Notes

  • Added new aesthetic armor and structure pieces, including 1x3 wedge armor and structure, triangle structure, and armor+structure hybrid wedges.
  • Bugfix: Deleting destroyed command rooms could erroneously trigger the "INSUFFICIENT COMMAND POINTS" message.
  • Bugfix: Crash in some circumstances soon after resuming from a multiplayer desync.
  • Fixed the Spanish translation incorrectly translating "HAIL" as "GRANIZO". (Now translates as "SALUDAR".)

Update 0.20.18 Patch Notes

  • Bugfix: Multiplayer desyncs caused by repeatedly right-clicking on floating resources to collect them.