1. Cosmoteer: Starship Architect & Commander
  2. News

Cosmoteer: Starship Architect & Commander News

Cosmoteer & Space Haven Bundle

Hello Cosmoteers!

I'm excited to announce that I've teamed up with the devs of Space Haven, another awesome starship building game, to offer a bundle where you can buy both games together for 10% off each, or if you already own one game, you can "complete the set" and grab the other for 10% off too. And as of this writing, Space Haven is currently on sale for an additional 50% off!

https://store.steampowered.com/bundle/29258/Cosmoteer__Space_Haven/
If you like Cosmoteer there is a very good chance you will like Space Haven too! Definitely check it out!

Happy starship building,
Walt

Update 0.20.25 Patch Notes

  • Increased the maximum number of crew roles that a ship can have from 20 to 50.
  • Bugfix: Crashes during gameplay with error message "The specified job does not belong to the ship".
  • Bugfix: Crew that become stranded far away from any of your ships would not run out of O2 or count against the fame crew limit. When returning to these crew, they could potentially rejoin your ship(s) and again count towards your crew limit, putting you over the crew limit.
  • Bugfix: Opening the galaxy map while in blueprint mode before any of the blueprints have been constructed would show the "Are you sure you wish to close the build interface?" message but close it anyway even if cancel was clicked.

Update 0.20.24 Patch Notes

  • Increased Sensor Array battery capacity from 4 to 8.
  • Significantly improved performance of flying crew, especially when they are off-screen.
  • Improved performance when a lot of resource transfers, trades, or pickups are scheduled.
  • Massively improved performance in the ship editor when there are huge numbers of floating resources.
  • Updated the Boost Thruster description to make it clear that power can't be delivered to it while boosting.
  • Bugfix: Long pauses when flying or jumping away from large quantities of floating resources.
  • Bugfix: Possible fix for some desyncs when salvaging, trading, and transferring resources.
  • Bugfix: Possible fix for the "Save Game" button being permanently disabled.
  • Bugfix: Certain mods could prevent ships from appearing in the Ship Library.
  • Lowered the default Max Send Rate from 10000 to 1000, which may solve some connection issues for some players. (This only affects new players.)

Vote for Cosmoteer in the Steam Awards!

Please consider voting for Cosmoteer in this year's Steam Awards for the "Better With Friends" category!

Update 0.20.23 Patch Notes

This patch makes some performance optimizations that may significantly improve mid/late-game performance, especially in multiplayer. More performance optimizations are still coming and are currently my top priority.

  • Significantly improved performance when there are a lot of floating resources.
  • Additional performance improvements when there are a lot of floating resources in multiplayer.
  • Improved performance while crew are trading with space stations.
  • Improved rendering performance of flying crew when zoomed out.
  • Bugfix: Freeze in some circumstances when dragging a collection box around floating resources while multiple ships are selected.
  • Bugfix: Trying to load a saved game while playing "multiplayer" with only one player would show a message that says "Waiting for 0 votes" and not actually load the saved game.
  • Bugfix: Garbled text when viewing stats for the Mine Factory while using the Spanish translation.
  • Fixed a handful of issues with the French and Simplified Chinese translations.
  • Minor tweaks to the German translation.