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第二章開放測試!

各位久等了,《餐癮地城》第二章大更新,現已開放測試!


酒駕隊長後續章節


更多顏藝

注意:
1. Beta 測試版僅支援繁體中文
2. Beta 測試版尚不穩定,有存檔損毀的風險,有疑慮的玩家建議等待穩定版釋出。

進行 Beta 版方法如下:
1. Steam 收藏庫中找到 Dungeon Munchies
2. 對著他右鍵
3. 選擇內容
4. 選擇測試頁籤
5. 下拉選單中,選擇 open beta



有任何問題或回饋都請直接在本文留言或私訊詢問喔!

Devlog : Composer rAYE

[previewyoutube][/previewyoutube]

Hey everyone, this is rAYE (stylized so not to be confused with the electro-pop singer).

I’m currently working as the composer and sound designer for Dungeon Munchies. I’ve played this game when I was studying in NYC as a Game Center grad student, so it really means a lot for me to join the squad.


I was trying hard to find a cool WIP screenshot or something but this is the best I could get.


So far, all the music for Chapter Two has been completed (yay).
As for the time before releasing, I’ll be working on checking the tracks’ overall structures, mixing and mastering, focusing on making them even more polished.

The second part of Simmer, Grill, and all the other characters’ journey is on its way, I can’t wait for yall to see what we’ve made.
There’s also gonna be a lot of hiphop, EDM, rock, and other genres of music coming, so get ready!
See you thenʕ •ᴥ•ʔ

Monthly Devlog #10 - Delays

Hello! Rising from the ashes of illness, self-doubt and self-sabotage, it's Scofa.
A few months ago, I was on the verge of a mental/physical breakdown due to my living and work habits. My colleagues saw that and forced me to drop everything and take a break. That's the reason behind the lack of updates recently. Because of that delay, we also won't be able to release the next update,(originally scheduled for this summer) on time.

Our sincere apologies to everyone waiting patiently.

"Where's my Chapter Two, huh? Answer me, Simmer! When do I get to show up?"
"I-its almost done!"



I've completely recovered and returned to work. We're all wrapping up development for Chapter Two. I want players to be able to experience it as soon as possible.

We've reached the final stages of development. All new weapons, food, levels, enemies and bosses are complete. Our programmer is spending most of his time testing and fixing bugs.
We have a new person on the team dedicated to music and SFX. We look forward to sharing the workload and a better audio experience for this chapter.
I've recently been refining the dialogue and drawing character portraits and animations.
Like I said: I-it's almost done!


Here's some shiny new content I can show off:
Phantom Barrage
In this type of sword-based build, once you activate a complicated combo, you will enter a state of zen, cutting apart all the enemies around you.


Upgrade your Food
Those barely-useful "Insight" points can now be used to upgrade food. Dishes that seem useless can be upgraded to grant ridiculous stat boosts.



Thank you for your patience and please don't worry. I will not collapse before completing this game.
The next thing you hear from us will be our release announcement for Chapter 2.


See you then!

Monthly Devlog #9

Hi all, it's Scofa and I'm still alive. Here's some of the progress we made over the last month.
Once again, thank you for your patience. We hope to serve you a meal worthy of your attention.

The content for the second chapter will be just as long as the first. I've recently been working on the story/script and got tied up quite a bit on the dialogue, hence the delay.

Here's a preview of the upcoming story content (some spoilers)!
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Before getting into Dungeon Munchies, I only knew how to do lewd drawings and dumb, random comics. Doing an actual script with a real plot was a new challenge for me.
I'm glad players enjoyed the first chapter and I hope they'll also enjoy what's we have in store for you.

In the next chapter, we'll get to look deeper into the history of this underground dungeon...


...as well as the rich culture of the fruit people.


There will be new friends, like this fungal-looking professor who's definitely not friendly with the trees.


You'll find records that have been left behind and begin to piece together the truth.


This is a very mysterious new character that will be an important part of the story. Let's keep the identity a secret for now.


Our programmer has also finished putting together the boss battles for this next chapter! There will be a total of four bosses, including the previously-revealed Fruit Combo Boss, each with their own unique battle style.

We're getting closer to completion so stay tuned for our last few devlogs before the big update!

Weeklong Sale Starts Today



Hello everyone, Dungeon Munchies will be on sale for an entire week starting today.
Please stay at home, play lots of games, wash your hands, try to not touch your eyes/mouth and maintain social distancing. That way we can all protect the only dungeon we have.

It's also been two whole years since we officially set up our studio. Thank you for supporting Dungeon Munchies through these last two years. With your support, Dungeon Munchies will continue to grow and become more complete.

Let's get through these trying times together so that we may meet again in a brighter future.