Version 1.29 Jousting Lance Released!
New version now available with the following new features and changes:
*To survive you must now find food and eat:
*Game Content Updates, if released, will now be much smaller in size.
*Added new Pyramid-like world objects.
*Map Files and Quest Files now can place specific items in world containers (Bookcases, chests, cupboards, desks, etc).
*Map Files and Quest Files now can place specific items in NPC's inventories.
*Added a new quest with Anda to find an object in a cupboard.
*1 of the 12 Coat of Arms can now be added to horse's/unicorn's armor.
*Text size/horizontal text spacing can now be adjusted in the display menu when in desktop mode (F7 Key on Steam Version).
*Premade Cities will now remember chest contents when the "Protect Premade Cities" feature is on.
*Exorcist Balm will now be correctly labeled as being in a jar instead of a potion.
*Fixed a bug with some food effect's duration being too short.
*Fixed a bug with some items/traps appearing inside solid objects.
*Right-click movement will now stop casting as orginally intended.
*Adjusted NPC casting times.
*The edge of kingdoms will no longer completely cover everything else displayed on the screen.
*Area of Effect Spell Explosions will display properly again.
*Per player feedback: New animations added: Character movement with weapon drawn.
*Some resources names have been swapped so leather is always applied to armors. These are the changes:
*Can no longer take quest bodyguards out of the kingdom. Which they only attack quest enemies anyway so there was no point leaving with them.
*Added a flag to character files to help detect if they are corrupted. If corrupted, the game will load a backup file of the same character. The game keeps up to 4 backup copies of all characters.
*Startup screen background dragon updated for the new Jousting Lance version.
*To survive you must now find food and eat:
- Your skills will suffer if you get too hungry or eat too much.
- You will eventually starve to death if you don't eat.
- Eating too much will put you to sleep.
- Swing your melee weapon at vegetable plants or mushrooms for a chance for food.
- Your character can slowly build up body fat to help delay starving to death.
- Foods will now slowly spoil over time.
- Drinking anything including potions will slightly help with hunger.
- Bartender Counters will now sell food.
- Don't like this feature? You can turn off hunger in the local game settings.
*Game Content Updates, if released, will now be much smaller in size.
*Added new Pyramid-like world objects.
*Map Files and Quest Files now can place specific items in world containers (Bookcases, chests, cupboards, desks, etc).
*Map Files and Quest Files now can place specific items in NPC's inventories.
*Added a new quest with Anda to find an object in a cupboard.
*1 of the 12 Coat of Arms can now be added to horse's/unicorn's armor.
*Text size/horizontal text spacing can now be adjusted in the display menu when in desktop mode (F7 Key on Steam Version).
*Premade Cities will now remember chest contents when the "Protect Premade Cities" feature is on.
*Exorcist Balm will now be correctly labeled as being in a jar instead of a potion.
*Fixed a bug with some food effect's duration being too short.
*Fixed a bug with some items/traps appearing inside solid objects.
*Right-click movement will now stop casting as orginally intended.
*Adjusted NPC casting times.
*The edge of kingdoms will no longer completely cover everything else displayed on the screen.
*Area of Effect Spell Explosions will display properly again.
*Per player feedback: New animations added: Character movement with weapon drawn.
*Some resources names have been swapped so leather is always applied to armors. These are the changes:
- Cow Hoof: Makes imbue: +Defensive. Weapon only. Increase your defense. Cannot be used with +Attack effect. (was cattle hide leather)
- Cattle-Hide Leather: Makes imbue: +Defense. Armor & Cloth only. Increase your defense. Cannot be used with +Assault effect. (was cow hoof)
- Deer-Skin Leather: Makes imbue: +Assault. Armor & Cloth only. Increase your attack. Cannot be used with +Defense effect. (was goat hoof)
- Goat Hoof: Makes imbue: +Damage. Weapon only. Increase your melee damage. (was deer skin leather)
*Can no longer take quest bodyguards out of the kingdom. Which they only attack quest enemies anyway so there was no point leaving with them.
*Added a flag to character files to help detect if they are corrupted. If corrupted, the game will load a backup file of the same character. The game keeps up to 4 backup copies of all characters.
*Startup screen background dragon updated for the new Jousting Lance version.