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DarkDIRE News

Version 1.25 The Druid's Staff Released!

Finding the crafting resources you need is now much easier. Now you will be able to craft the custom gear you need for your character builds.

See the new Offical Crafting Guide for More Information: DarkDIRE's Official Guide To Crafting

Full List of New Features and Updates:


*Cooking Added:
  • All cooking pots will now have a low-level food cooked ready to eat.
  • Raw foods come in 4 different food groups: Vegetables, Mushrooms, Meat, & Eggs.
  • Cooking pots can now be used to cook two types of foods from different food groups together once the old food is dumped or used up.
  • Dinnerware is required to take food from cooking pots.
  • Dinnerware will spawn on tables that don't already have an item on them during world building.
  • Cookingware is used during the cooking process to change the speed certain ingredients cook.
  • Forks and spoons can be used to give a rank bonus to food effects when used before eating.
  • More animals will drop food.
  • Eggs can now be cooked.
  • Old farming resources have been replaced with vegetables and mushrooms.
  • Vegetables will grow above ground.
  • Mushrooms will grow underground.

*Sword of Torn Questline Updated:
  • Added a portal gem that will teleport the player to the ghost of Knight of Torn.
  • Changed the boss battle with the Blood Well in the crystal sea.
  • Split the end of the sword of the torn quest into two parts.

*Expanded NPC pathfinding for future content development.
*Added shaking effect to some world objects when they are used.
*Improved the "Protect Premade Cities Mode".
*Added drums sound effect for drums of war before and during a raid.
*Added arrowhead crafting to the crafting screens.
*All procedurally generated kingdoms will now have areas rich of crafting resources. These areas can be found by using a compass.
*Added 9 new procedurally generated kingdoms that can be reached thru travelings posts. These kingdoms can be used to find crafting resources.
*Character attack points and defend points (Some skills use these at higher levels) have been combined into just attack points.

Free Skeleton-Bane Arrows

The Fletcher tells his apprentice, "Highland rock steel may not hold an edge but it makes the best blunt arrowheads. Then when you dip them into an imbue made from petrified wood it will take out any undead, especially skeletons."

Type this code in the chat bar to bring down an undead raid onto the kingdom your currently in, plus you get really nice arrows.

"-ClaimCode SkeletonBane"

The code is available only for a limited time (Expires March 1st, 2019). The code is case sensitive so type carefully and make sure you have room in your inventory. Internet connection required when using a claim code.

DarkDIRE version 1.24.163 released with these new features:

*Added Raids, an aggressive spawn of enemy NPCs. Raids may start with events (10% chance). Raids will always start when activating a rebirth crystal.
*Changed color of the water in undead lands so it wouldn't blend so much with everything else.
*Redistribution and some renaming of crafting resources to make finding crafting resources easier.
  • Example 1: Willow Bark is gained from Weeping Willow Trees.
  • Example 2: Forest Stone Diamonds are gained from Forest Stone.
  • Example 3: Pig-Skin Leather only comes from killing a pig.

*There is a new book to help treasure hunters find the seals they need. It will spawn randomly in bookcases. The book is named "Treasure Hunters Guide".
*Fixed a bug with building world objects in your kingdom.
*After claiming a kingdom all world objects will automatically transfer over to the new ruling nation except for natural resources, that will remain with nature.
*NPCs using the resting emote will now also gain the same penalties as a player has while resting.
*Traveling posts are no longer limited to the closest 5 kingdoms. They now allow travel to all known locations, enemy or friendly.
*Kingdoms accessed through passports will now have a siege castle for the attacker base of operations (and a loot source for the player).
*Changed some item spawning to better increase the chance of better and more variety of equipment.
*Railroad gathering city resources is now more efficient.
*Fixed a bug where GM Admin player is getting aggro from NPCs.
*Fixed a bug with vampires claiming cities.
*Necromancer pets will continue to follow the necromancer when they animate another pet.
*Kingdom Castles will now have a prince and princess of the ruling nation.
*Siege Castles will now have a prince and princess of the attacking nation.
*Bodyguards and Hirelings will now continue following the player if they leave the kingdom.
*Traveling Posts built by players will now add that kingdom to the list of places travel as long as the kingdom isn't in contestable territory.
*Randomly build kingdoms not located in contestable territory will be added to the list of places to travel on traveling posts.
*Noble classes in Dark Remnant nation will no longer be undead.
*Player claimed kingdoms will no longer be removed from traveling post's list of places to travel.
*Arrow crafting added:
  • Combine Wooden Sticks and Feathers = Arrowshafts (Sticks and Feathers can be used many times before running out.)
  • Combine Arrowshafts and Arrowheads = Arrows
  • Use Fletching Tool on Marbled Steel or Any Iron = Piercing Arrowheads.
  • Use Fletching Tool on Highland Rock Steel = Blunt Arrowheads for Crushing Damage.
  • Use Fletching Tool on Forest Stone Steel = Broadhead Arrowheads for Slashing Damage.
  • Arrowheads can also be dipped into Slayer, Bite, and Bound Imbues for an extra magic effect.

(Fletching skill required when using a fletching tool only)

The Siege of Galbury Kingdom

The kingdom of Galbury is under siege by the Pirates of Miir. Lord Audther Lance has sent out a call for help. He seeks adventurers to help clear his kingdom.

Type this code in the chat bar to receive a passport to the Rank 2 Kingdom of Galbury:

"-ClaimCode HelpForGalbury"

The code is available only for a limited time (Expires Feb 1st, 2019). The code is case sensitive so type carefully and make sure you have room in your inventory. Internet connection required when using a claim code. This passport can be used at a traveling post when there is a coach available for travel. Worlds build in the previous version may need to be rebuilt for this item to work. (After the game starts up select: Local World Settings/Destroy the World)

DarkDIRE version 1.23.153 released with these new features:

*Added passports to take you to other new adventuring zones thru a traveling post. Look in bookcases for "Passport and Instructions".
*Fixed a bug casting wizardry thru scrolls with the on-screen hotkeys.
*Added Keyboard hotkeys 0 - 1 that can be set up to use your character's powers.
*Clicking wizard or sorcery bars can increase or decrease your current casting level.
*Added keyboard keys to control casting level.
*PVE player's pets will no longer attack other PVE players when they are in an enemy nation.
*Key mapping screen will now display the names of the keys instead of the key's number.
*Stores should now *we hope* will always have the correct equipment for sale for the store type.
*Updated MAC version to show the name of the game and have a better resolution by default.
*Able to use the "-" key with controllers.
*Prior and Psion trainers will now always show up in Swampstone.
*Vampires can now rest on open coffins to regain health.
*Vampire's Charm necklaces can now be made with necklaces with no nation flag.
*Vampires Charm necklaces now show the vampire as a count.
*Fixed the timer delay on changing nation membership. It may take up to 14 minutes for a character to change nations.
*Necromancers in the undead nation will no longer be undead.
*Necromancer powerful enough to use Dead Texts can now just click the Use button to activate it.
*Knockback will now temporarily remove flight.

Free Rusty Lantern

The old man tells you, "Don't go down there without a good light. If it is dark you won't see em coming. They will swarm ya."

With the latest update of The Druid's Staff, we wish to promote dungeon exploring. And you should never explore a dungeon without a good or rusty lantern.

Type this code in the chat bar to receive a Free Rusty Lantern:
"-ClaimCode RustyLantern"

The code is available only for a limited time (Expires February 1st, 2019). The code is case sensitive so type carefully and make sure you have room in your inventory. Internet connection required when using a claim code. Lantern must be in your character's left hand and there is a on/off button.

New Features and Bug Fixes with version 1.22.145:

*Testing a MacOS version on STEAM.
*Added necromancer trainer in Swampstone.
*Added Thieves Guild Quest NPC that will give random quests so players can gain fame to remove crime.
*Fixed a bug with PVP players earning crime.
*Monuments can now be used to join classes.
*Recipes can now have a nation style flag so players can craft armors styles from other nations.
*Fixed a bug with letters/books not connected with maps giving false coordinates.

Happy Adventuring!

The Druid's Staff

The Druid's Staff, the new version of DarkDIRE has been released! The new version of DarkDIRE has these features and bug fixes:

*Add "Rebirth Mode" for kingdoms. When NPCs and resources are spent in a kingdom, the kingdom will go into this mode. A "Rebirth Crystal" will activate and start to spread a different biome with new resources and NPCs. It will be controlled by an enemy nation of the current nation. The new NPCs will start fighting with the old NPCs on sight. Existing buildings will be destroyed.
*Add a new series of staffs called "Staffs of Rebirth". They do siege damage and can be used to force a "Rebirth Crystal" to activate regardless of the kingdom's current condition.
*Add gathering jobs for player characters. Useful for players that have their own kingdom with heirs, since these "heir" characters are always logged in with your main character, might as well put them to work. Player characters with an active job will automatically move around and collect resources with woodcutting, mining, farming, and treasure hunting.
*Creeping vines world object.
*Fixed a bug with stacking world building items (Barrels, Crates, and Bags).
*World Building Mode will now automatically target world objects when your character moves.
*Per player feedback, the library in the elven starting kingdom will now be open during the day.
*Kingdom exporting for rulers will now work on steam versions and will properly save all world object data.
*Downloading your character from another world to your world will now also save the character's equipment.
*Per player feedback, You will now be able to delete your characters from the character selection menu.
*Per player feedback, Added a simple grouping for players can share XP from kills. Target another player and click group. The other player will need to do the same.
*Fixed some bugs related to switching between main character and heirs.
*Per player feedback, Added new quest with Anda in Swampstone, that will lead the player to a Rank 6 training area. It will be her 12th quest after the blacksmith crafting quest. Worlds built with any versions before 1.21.144 will need to reset the game world ("Local Settings/Destroy the World") to access this new content.

Happy Adventuring!