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Atomfall News

Patch Notes | 16.04.2025

General Fixes
  • Resolved an issue where some players would experience random movement and stuttering with their mouse
  • Player's orientation will no longer change dramatically after autosaving
  • Fixed an issue where the map would sometimes become stuck on only one region
  • Fixed an issue where the Inventory occasionally kicked the player from storage tubes
  • Resolved an issue where subtitles were disappearing too quickly
  • Improved translations for (Polish, Brazilian Portuguese, Spanish, Simplified Chinese, Traditional Chinese and French)
  • Fixed an issue where weapon ammo could go missing when equipping or moving weapons between quick slots
  • ‘Already Learnt’ message will no longer remain permanently in the Inventory section
  • Resolved an issue in which the map’s region list would not expand if the 'Pause in Menus' setting was enabled
  • Fixed a crash that would occur when players traded for weapons while they had full ammo
  • The pin of explosive lures is no longer visible after the player has pulled the pin out
  • Combat music tracks will now shuffle so players have a lower possibility of hearing the same combat track twice in a row
  • Resolved an issue where players were unable to turn off the Developer Console
  • Ammo will no longer disappear after equipping a gun to a slot and then dropping the same weapon
  • The description for the Modified JM-3 and other JM-3 variants now read correctly as fully automatic
  • The Equipment Shortcuts tutorial no longer shows a bandage in a quick slot as this is not possible in game
  • The 'Content Installed' notification for Deluxe Edition players on Epic now has correct formatting
  • The 'Purchase' text in the DLC screen is has now been translated in Japanese
  • The Privacy Policy has now been localised in the crash reporter
  • Descriptions have been added for Melee Assist (Strength and Rotation) options


Quest Specific Fixes
  • The correct outro will now be played when the player completes the game with Mother Jago’s ending in all circumstances
  • Resolved an issue where, under certain circumstances, Joyce Tanner did not appear at her ending location

Wyndham Village
  • Fixed an issue where players could get stuck under the building after exiting The Bakery
  • Training stimulants will no longer respawn in the Forgotten Cellar
  • Resolved an issue where the bushes near the bandstand would flicker when players got close

Casterfell Woods
  • Fixed an issue where, under certain circumstances, players could get stuck in the transition space between the Castle Ruins door and the woods
  • A non-existent house no longer appears on the map for the open area near the village gate


Skethermoor
  • Resolved an issue where sounds could become muffled on entering the container in front of the Master Control room in the Prison

Interchange
  • The door to Lower Robotics is now accessible if players complete the puzzle, exit, and then return
  • Players will now have safe passage if they do not have enough health or health items to exit the spore cloud and leave Medical
  • Punch cards have been replaced with correct cards

Чаепитие на обочине: Обзор Atomfall

Rebellion по праву считается старожилом индустрии. Основанная еще в 1993 году британская компания успела заметно вырасти в размерах и выпустить десятки разноплановых проектов, но так и не смогла пробиться в высшую лигу. Попытки предпринимались, однако результаты были весьма спорными. Особенно тяжелой выдалась вторая половина 2000-х, когда руководству пришлось закрыть офис в Дерби и перейти в консервативный режим.

Популярность растёт: Atomfall привлекла 2 миллиона человек

Аудитория Atomfall превысила 2 миллиона человек. Студия Rebellion опубликовала статистику шутера, отметив его большую популярность среди игроков. При этом она только растёт: в первую неделю после запуска 27 марта в постапокалиптическую Британию отправились 1,5 миллиона человек, а спустя две недели цифра выросла до 2 миллионов.

Atomfall hits 2 million players and 500K cups of tea drunk




Survival-action shooter Atomfall has lured more than two million players into its post-nuclear-disaster Britain, and they've apparently drunk 500,000 cups of tea while there. Which is not enough. Those are rookie numbers in the British tea drinking game. We need those numbers up to like three per person just to make average. That's 6,000,000 cups of tea, people, get on it...
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Atomfall surpasses 1.5 million players to become Rebellion's most successful game launch in 32 years




Rebellion's been around for a long time, and it's put out a lot of videogames—some of them pretty good! But its newest release, Atomfall, may surpass them all: Rebellion says Atomfall has now surpassed 1.5 million players since its March 27 release, and now stands as the "most successful launch in the company’s 32-year history."..
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