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  3. Patch #1 Notes

Patch #1 Notes



Today has been surreal. After years of working on our ambitious game, we finally released it to the world?! We've been blown away by the support and interest. More importantly, thanks to community reports, we were able to swiftly identify several bugs and issues. After a quick launch celebration, we rolled up our sleeves and got to work.

We're honored to present the first, but certainly not the last, "patch notes" for Per Aspera!

Fixes & Changes
  • Fix for Ultra Wide Resolutions
  • Improved Localization and fonts
  • Special Project widget now informs if there are no spaceports available
  • Rebalance for Aspera difficulty (amped the initial resources a bit)


We love our players. Please continue to give us your ideas, feedback, suggestions, and bug reports. We want this game to be the best it can be and we can only do that with your help. While we can't respond to every comment, please know that we are listening and working. We hope that in time, you'll see how the community’s collective feedback guides and informs our development plans. Until next time!

Ad Astra,
Tlön Industries