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Content Update #2: Improved Logistics



As we revealed in our Development Roadmap earlier this month, we have been working on several content updates since launching Per Aspera. As of today, our second content update has been released! This content update is another substantial patch full of bug fixes, QOL improvements, and community-requested features. There's much more where than came from, too, but for now let's dive into this update's patch notes.

Selecting a group of buildings and turning them all off at once!



Version: V1.2.0.0.6.11478.2021.2.11
Unless otherwise noted, these changes are save game compatible!

  • You can select and upgrade multiple ways at the same time.
  • General overhaul of storage center functionality.
  • Updated Workers Widget: it will now notify players if production becomes unsustainable
  • Added Sparklines to all productions


Upgrading multiple Ways in a group selection with a single click.

Improved Building Table Tooltips
Changed Behaviors selection in combat lens. Swarms can be split using alt.
Updated Building Status Icons
Updated Knowledge Base with each colony type.
Updated Structures Screen presentation
Updated Tooltip presentation: now with colors! 🎨
Updated the Traffic Lens to show sectors loads.
Updated Space Elevator animations
Updated Factory logistics to better push resources to other buildings
Updated drone hive power consumption to 20/35/50 MW of power. (Previously it was 10 MW for all levels.)


  • Fixed issue with combat lens that would keep a selection of units active if you reloaded the game
  • Fixed boxed selection on lower resolutions
  • Fixed issue with Research Lab model
  • Fixed issue that would have swarms oscillating in some edge cases
  • Fixed issue that caused some target markers to appear behind the planet
  • Fixed several issues with dialogues
  • Fixed in-progress hyperloops displaying way upgrading icon
  • Fixed an issue with connecting hyperloops.
  • Fixed single way upgrading not working
  • Fixed way upgrading button displaying behind the planet
  • Fixed power tooltip showing wrong units
  • Fixed issue when placing a hyperloop with too many connections
  • Fixed issue that would have a disadvantage on the rival faction if user had enhancements
  • Fixed faction stats graph panels not expanding on BIP close






We're so excited to finally announce the good news! Per Aspera has been selected for inclusion to the BIG Festival, Brazil's Independent Games Festival! This is the largest festival for indie games in Latin America. We're honored for Per Aspera to be recognized as a finalist. Our game was nominated for three amazing categories:

  • Best International Game
  • Best Gameplay
  • Best Latin American Game

The BIG Festival will be May 3 - 9th and it's free for everyone to register! Check out all the details & finalists here.

Ad Astra,
Tlön Industries