1. Per Aspera
  2. News

Per Aspera News

Adv. Branch Patch v.1.4.5

A new Per Aspera DLC is coming soon! 🌱

We’re happy to announce that we will have a new FREE content update very soon. This update's new mechanics will bring significant changes to the gameplay, making it more fun but also incompatible with your current saved games. So a new game will be needed to enjoy this new content.

If you are not ready to move forward once the update goes live, it’s okay. You’ll be able to continue your progress from the newly minted v.1.4.x branch, and then switch back to the default branch when you desire.

This update (v.1.4.5) sets up some groundwork for the upcoming DLC as well as some fixes and performance improvements we have been working on for a while now. As usual, we push the update to the Advanced Branch and after a few days of testing, we will be promoting it to the default branch.

The NEW Green Mars DLC will be here soon! We’ll keep you posted on its progress and release dates through the usual channels, and with in-game posts. Stay tuned!

Ad Astra!

PATCH NOTES v.1.4.5
---------------------------------------------------------------------
NEW FEATURES
---------------------------------------------------------------------

- Added option to Save on Quit
- New Tech Tree Design (Might break some Tech Tree mods)

---------------------------------------------------------------------
IMPROVEMENTS
---------------------------------------------------------------------
- Added new VO dialogue events for Cognitive Test and Killswitch
- Improved performance by re-structuring the logical and rendering loops.
-[MODDING] Added support for multiple drones per hub
-[MODDING] Included Minor Version in Mods requirements.
- [SFX] Added Hover and Click sfx on Main Menu Settings
- [BALANCE] Improved High Priority mode, allowing workers to enter neighboring zones in order to pick up cargo bound for High Priority buildings
- [BALANCE] Maintenance Facility: Maintenance priority is now 10 (Was 5)
- [BALANCE] Increased 5-fold the amount of ice in ice import and ice asteroid
---------------------------------------------------------------------
FIXES
---------------------------------------------------------------------
- Fixed issue that would have the rival base spamming explosions on auto-destruction
- Revised Seed ship and Martian Defense Network projects space screen proxies
- Corrected outro sequence for [REDACTED] Ending
- Adjusted the space screen special project proxy's node cubes to be not stretched
- Corrected power buildings materials
- Corrected space elevator prefab to make the top half not cast shadows on the planet
- Fixed issue with the Special Site spawning position
- Fixed an issue in the Drone Assignment logic that caused drones to be incorrectly assigned to cargos
- Fixed tech tree scrim not resizing properly.
- Added Splitswarm icon
- [MODDING] Fix mod versions warning not appearing in some mods
- Fixed issue with the Microsuns Project
- Fixed issue with buildings trying to update connected hyperloops while not being alive

Green Mars Teaser is Live!

If the satellite signals were strong enough, did you happen to catch the Martian broadcast of Per Aspera in The Indie Houses’ showcase today? We’ve announced a massive new update coming to Per Aspera this October! Without spoiling too much, the red planet is going green.

[previewyoutube][/previewyoutube]

We’ll be releasing more information from our settlements on Mars in the coming weeks but until then, make sure you follow us on Steam by adding Per Aspera to your wishlist to be updated when the next broadcast begins!

V1.4 Hotfix 3

Buildings Paint Pack is here


Our very first DLC is launching today. Totally free!

We designed these new skins to add variety to the buildings on the Martian surface.



In this update, we also designed the framework and architecture for future DLCs and updates, for them to have a better pipeline, and for you to choose which updates you want to use.

We are working on some HUGE updates🌿, which will be delivered as DLC and free of charge.

So, enjoy these new building skins! Also, let us know which kind of DLC would you like to see in the future in the comments below or on our Discord.

Ad Astra!

Build the Mars of your dreams with mods!



Create the Mars of your dreams like never before with community mods! Design new quests, modify the Tech Tree, create new resources or buildings and even modify planet variables. Make Mars truly yours with our new workshop! Take a look at some of our newest mods and terraform Mars like never before.

https://www.youtube.com/watch?v=io2ziPDFVyQ

Have a great idea for a mod? Want to get involved, but aren't sure where to start? ISA's Quantum Artificial Intelligence Laboratory has a brief ready for you. Read our Modding Operational Instructions here!

We'd like to give a special thanks to the community members who tested out our mod tools in both our advanced branch and in our private testing group. We're able to get this update out today thanks to their feedback and involvement; we're so grateful to them for their contributions.



[h3]Looking for collaborators? Join our Discord![/h3]

If you want others to collaborate with, join our Discord! All of us at Tlön Industries are looking forward to seeing your creations! If you ever need our help, want to share your feedback, or would like to connect to fellow modders join our Discord.

[h3]Remastered Soundtrack & Audiobook DLC[/h3]

We've completely remastered the soundtrack and audiobook DLC to include the highest-quality experience we can offer. Listen to the commanding performance of an all-star cast recreate the climactic story of humanity's attempt to Terraform Mars with our Audiobook or get whisked away to the Red Planet with our original Soundtrack.

https://store.steampowered.com/bundle/18040/Per_Aspera_Deluxe_Edition/