Happy Halloween! + Patch Notes 3

Hi everyone, hope you're all ready for some scares tonight! This is a short post detailing some of the bugs that were fixed over the last few days, plus we've added a halloween mode to the game, which will be active over the next week or so!
Patch notes:
- Loading game saves - A bug mentioned last week where a game save would load incorrectly every now and then. This one wasn't easy to track down, but I think we've fixed it!
- Save/load UI - With this open, you were able to click on buttons in the escape menu through the UI, meaning that if you clicked in the wrong place you could quit to the desktop. Whoops.
- Skirmish mode - Fixed some performance issues due to goblins getting in each others' way.
- Mobbit traps - A building destruction sound was being played instead of the trap sound when triggered.
Now for the exciting part: Halloween mode!
- Atmosphere - You may notice the game's colour and atmosphere have become a little spooky!
- Pumpkins - You will find random pumpkins in each level. You can harvest these to get a tasty pumpkin stew!
- Webs - You will find random webs too which are sticky and slow units down.
- Bats - When you start a new skirmish mode game, you'll find a few more bats roaming the tunnels!
- Bubbling waters and mist - Water has turned greenish and bubbles, and you will find mist emerging here and there.
If you'd rather play the game normally, you can turn halloween mode off by going to options, gameplay and unchecking Halloween Mode in the Seasonal section.
We'll keep you informed of any future updates. If you come across any bugs yourself, or would like to request a feature, let us know!
Happy Halloween!