About Matchmaking feature in ACC
Dear ACC racers -
We have noticed some concerns over our forum post regarding a more detailed definition of the feature "matchmaking" and multiplayer.
This topic has been widely shared and discussed over various platforms, resulting in and alluding to an incorrect conclusion that Assetto Corsa Competizione will not feature any matchmaking feature and that the 1.0 version will only come with a simple server list when it comes to "how to join a multiplayer race" inside the title.
Even though ACC will release in a short time, we would like to clarify the situation in order to allow all current or future customers to be clear about this whole topic. We invite you to keep in mind the following:
- Our Dev. Blog forum post aimed to clarify that ACC will not feature any automatic scheduling of multiplayer races, and we would like to underline that nothing of the sort was ever promised during the Early Access programme.
- Assetto Corsa Competizione does feature multiplayer matchmaking. This feature is made possible thanks to a brand new Rating System (that will evolve together with the game after release in order to work even better), and it will help all players to automatically join the best match according to their skills and safety on track. Our system will first sort the servers giving the proper weight to players' preferences and rating indicators and secondly allow them to:
A) Press a Quick Join button that will automatically connect them to the theoretical best match;
B) Select their preferred server from a filtered server list on the ACC multiplayer page.
Anyone expecting an automatic scheduled racing system, featuring a calendar, a booking system and continuously updating leagues misunderstood what was stated by Kunos Simulazioni; on the other side, all reacting to this with the feeling that an automatic matchmaking function would have been missing can hopefully feel better now.
Kunos Simulazioni, as already known, will continue developing ACC even after 1.0 in order to closely look the feedback from the community and make the Competizione even better after its initial full-version launch.
We have noticed some concerns over our forum post regarding a more detailed definition of the feature "matchmaking" and multiplayer.
This topic has been widely shared and discussed over various platforms, resulting in and alluding to an incorrect conclusion that Assetto Corsa Competizione will not feature any matchmaking feature and that the 1.0 version will only come with a simple server list when it comes to "how to join a multiplayer race" inside the title.
Even though ACC will release in a short time, we would like to clarify the situation in order to allow all current or future customers to be clear about this whole topic. We invite you to keep in mind the following:
- Our Dev. Blog forum post aimed to clarify that ACC will not feature any automatic scheduling of multiplayer races, and we would like to underline that nothing of the sort was ever promised during the Early Access programme.
- Assetto Corsa Competizione does feature multiplayer matchmaking. This feature is made possible thanks to a brand new Rating System (that will evolve together with the game after release in order to work even better), and it will help all players to automatically join the best match according to their skills and safety on track. Our system will first sort the servers giving the proper weight to players' preferences and rating indicators and secondly allow them to:
A) Press a Quick Join button that will automatically connect them to the theoretical best match;
B) Select their preferred server from a filtered server list on the ACC multiplayer page.
Anyone expecting an automatic scheduled racing system, featuring a calendar, a booking system and continuously updating leagues misunderstood what was stated by Kunos Simulazioni; on the other side, all reacting to this with the feeling that an automatic matchmaking function would have been missing can hopefully feel better now.
Kunos Simulazioni, as already known, will continue developing ACC even after 1.0 in order to closely look the feedback from the community and make the Competizione even better after its initial full-version launch.