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Galaxy in chaos - Part 2

Hello all,

Just a quick update, I am aware that the game is not balanced (terribly hard and not consistent)
The game is procedurally generated (enemies, sector types..) and a change I made to the generation changed a lot of unexpected things. I am actively working to fix it really soon.
In the next update I will address some issues that are caused by the procedural generation, enemies will no longer be procedurally generated.
I believe this update will make the progression smoother.


Thanks for all the support
Kobi