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LifeZ - Survival News

Hotfix update 12.03

A small update with some fixes and improvements

Change list:
  • added: informational messages when the armor breaks and when the player receives a new level
  • added: in the item's tooltip is now indicated whether this item can be disassembled using the Recycler
  • added: in the Recycler window you can now see the list of items that can be disassembled
  • changed the hammer crafting recipe (now cast iron is required instead of steel)
  • fixed: a bug with the duration of different types of fuel burning
  • changed: patency for all Boxes and Workbenches; now the character will not get stuck when trying to pass two boxes
  • fixed: bushes without berries are no longer saved
  • fixed: sometimes a wooden pole was crafted in the crafting window instead of the selected item
  • fixed item strength indicator


Have fun and stay alive!

Hotfix update 12.02

A small update with some fixes and improvements

Change list:

  • changed: the recipe for making steel (now you can create it using coal instead of coal dust)
  • fixed: rotation for built objects in the player's shelter
  • fixed: some seeds didn't work on an improved bed
  • fixed: saving for hotkeys settings
  • changed: now you can attack by holding down the attack key
  • added: new hotkey "Attack and action" (default: G): just one key for both actions
  • added: 6 new icons:


Thank you for your feedback, especially thanks to @erikem.

Have fun and stay alive!

Explosive Update #12

Greetings, survivors

Explosive update # 12 has already been released.

Do you know why this update is called “explosive”?

Because there have never happened as cool updates in Life Z before. And also because we added a huge bomb that you can install in the canyon and blow it up! Tear this canyon to dust. And beyond the Canyon, you can find new locations, new resources and other stuff.

But first things first.

[h2]QUEST SYSTEM AND FIRST QUEST[/h2]
Life Z's first quest: "Clearing the Canyon". The leading object is a bomb.



You have to find it, activate it, deliver it to the Canyon, prepare everything for the explosion and … caboom!

To do this, you will need a special terminal, which can be found in the location "Military Base K-62."

After successful bombing, you can go through the Canyon to new locations!


[h2]NEW LOCATIONS[/h2]

We have redesigned the global map, mainly cosmetically. New fog of war added; landscape changed, locations behind the Wooden Bridge and the Canyon reworked.

In the new locations beyond the Canyon, you can get birch wood and copper, which, in turn, are used in many other crafting and production recipes.

The location of the Lake is also completely changed. Now this is a huge location with special content. There is an island in the lake; to get to it you need to repair the bridge.

Also at this location there are Fishing Places. With the help of a fishing net you can fish here. Fried fish perfectly satisfies hunger, and fish soup (cooked on a fire using dried fish) perfectly restores health.

Here is a general list of new fishing related items.



[h2]NEW INTERFACE[/h2]

We have completely redesigned almost the entire interface. There are still echoes of the old interface in some places, but in general, the whole interface is now made in the same style. We hope that the new interface will make the game even more fun.

Also, some icons were redrawn in a new style so that they better fit with the new interface style.

We will continue to work on new icons and on the interface improvement.


TAGS FOR CHESTS

As many already know from the update announcement, now there can be spotted some chests in the base. This is great news for those who have always wanted to be able to organise things better at the base. Now you can quickly and easily understand where the logs are and where are the machines.



[h2]OTHER CHARGES[/h2]
  • new save system
    As we already wrote in the announcement, saving is now done more often (each time you enter the location or exit to the global map). Also, many locations are now saved for a certain time or even permanently.
  • new sounds
    The first version of sounds using the new sound engine. There are much more sounds in the game, but we still have work to do.
    In the next updates we plan to make sounds even better.


We hope you enjoy this update. But how else, because now you can mark the boxes ^ _ ^

Happy survival!


PS. Another nice thing: the “take everything” hotkey has been added (default: Q).
Collecting loot from locations is now much more convenient. :)

Update announcement

Greetings, survivor.

I would like to share with you information about the next update.

As you know, we are preparing a very big update for Life Z.

On one hand, the update is ready. All the key features that we would like to add are ready and tested.
On the other hand, there is another feature that we really want to include in this update.

This feature is a new sound engine and a complete processing of in-game sound.
Finally, Life Z will have a good, high-quality sound.
The sound engine itself and all sound events are ready, but the sounds still require polishing.

It is because of the work on the sound update has been delayed for a week.
In order not to waste time of the delay, we decided to add the new interface that I showed earlier.

Yes yes, the next update will be even larger than expected. The new interface is also almost completely there. Here are some examples:



Well, for the sake of completeness, here are a few more key features that will be added in the next update.

QUESTS

The quest system and the first quest: clearing the canyon.

The objective is to find a subversive charge, activate it using a special terminal, install it in the place of detonation, provide power and to finally, detonate.

After clearing the canyon, access to new locations with new types of resources will open.
It will be possible to extract copper and birch wood.

The important point is that a quest system have been implemented. In the future we are going to use our new quest system for generating further quests.

SAVE SYSTEM

The save system has been completely redesigned. The game is now saved every time you enter the location or exit to the global map.
But the main thing is that now all locations have their own life. Some of the locations are now saved between visits forever, and others just for a while. For example, the "Airdrop” location is available for about 10 minutes and you can go home a few times and return to the location to collect all the goods.
But the location "Gas Station" and "Military base K-62" are preserved forever. This means you can safely put some item in a box at the named locations and then pick it up anytime later.

LAKE

The "Lake" location has been completely redesigned. Now this is a huge area with many features. You can even catch fish for subsequent drying or cooking at the stake.
Following fishing, we are going to add some new items and recipes for cooking fish.

MARKING BOXES

Small but pleasant change: now you can mark your boxes to always know what is inside. This is how it looks



We realise that these changes took us longer than we expected.
Yet the truth be told, this update will completely transform the game.
Here just the greatest changes have been listed.

We expect to publish this update as soon as possible.

Good luck to everyone, and happy survival!

Update #11 Mr. Fixit!



Greetings, survivors!


I'm happy to present you with an Update #11, which brings a lot of new items to the game..

Changes, let's go:

NEW BUILDINGS


Repair workbench

Yeah. That's what everyone's been waiting for. Now you can repair items!
This workbench allows you to fix only basic items and is available on level 15

Improved furnace

Allows you to create high quality alloys from iron and other materials. Available on level 25

Improved repair workbench

For repairing more complex items, available on 30 levels

NEW ITEMS


A piece of meat

Now it drops out of puppies and rabbits

Coal dust

Can be obtained by processing coal using Recycler

Glue

Can be obtained at almost any location; a universal tool

Cold Welding and Chemicals

They're no longer produced after the Incident. But they can still be found at dangerous locations

Rubber

Versatile material for a wide range of applications

Cast iron and Steel

Very strong alloys. Can be created with Improved furnace

Steel plate

You can create it with Metal Workbench using Steel


IN-GAME BALANCE CHANGES


Changed the damage and attack speed of Machete:
Damage: 80-110 (it was 122-147)
Attack speed: 1.2 (it was 0.6)

Increased strength for most types of weapons:

The strength is increased by 3 times for:
- arc, machete, hammer, screw hammer, short shovel

The strength is increased by 2 times for:
- cleaver, crutch, knife, morgenstern

The strength is increased by 20-50% for:
- homemade machete, bat, shovel, steel spear

Craft recipes for some weapons have been changed, such as Hammer, short shovel, screw hammer, etc.

I would like to thank everyone who participated in the discussions and balance tests.
Your contribution to the development of the game is very important!

Stay alive and have fun!