Unity of Command 2 - Blitzkrieg Review

It seems like there have been 100s of World War 2 wargames released this year. Partisans 1941, Cauldrons of War - Barbarossa, Silent Victory, and Krim: The War in the Crimea 1941-1942 to name but a few that came out in the latter half of 2020, pandemic be damned. And these games, by most accounts, were pretty solid overall, with a few outliers below average.
However, Unity of Command 2 - Blitzkrieg is going to give these games a run for their money, offering one of the most solid wargaming experiences of the year... for the second year in a row.
In stark contrast to last year's base game version of UoC2, Blitzkrieg puts you in the jackboots of the Wehrmacht, storming across Poland and France and etc., you've heard this story before and have probably played countless times in other games featuring the exact same scenario this year. I sure have. What sets Blitzkrieg apart is the excellent mechanics inherited from the game's overall design.
"...ARE WE THE BADDIES?"The same familiar steps and unit specializations can be found here, but German-ified, as you can attach Pioneers, Stug IIIs, and the good ol' 88 to your units to give them bonuses in combat (Notably, recent free updates have done a great job explaining what these steps and add-ons do exactly, an issue we had with the launch version of the base game). And boy, you will need them.
RELATED LINKS:
Unity of Command 2 Blitzkrieg deploys next week
Unity of Command 2: Blitzkrieg DLC announced
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