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Unity of Command II News

Moscow 41 DLC Now Available

In Moscow 41 you take control of Soviet forces as they deliver blow after blow to an overextended Wehrmacht during their winter counteroffensives of 1941/42. Though battered and bruised, German armies will prove mighty opponents for the less experienced Red Army, which must also contend with overly ambitious objectives set forth by the Soviet leader Joseph Stalin.

[h2]Key Features[/h2]
  • 11 historical scenarios with many variants, based on the Soviet winter counteroffensive in late 1941 and early 1942
  • Limited, but still difficult to achieve, alternative historical outcomes, such as relieving Leningrad or destroying Army Group Center
  • New Soviet Guards units
  • New winter look for German and Soviet units
  • New specialists: Soviet Ski Troops, Divisional Gun
  • New card: Artillery Preparation


https://store.steampowered.com/app/1631480/Unity_of_Command_II__Moscow_41/

Soviet Update

This is the companion update to the Moscow 41 DLC (Update 16). Everything revolves around the playable Soviets in this one, but there is also a new revision of the manual, quality of life improvements, balancing updates to the base game, and more.

Briefly about the Moscow 41 DLC: it will be released on 31st of August on Steam and the price will be $6.99. You take control of Soviet forces as they deliver blow after blow to an overextended Wehrmacht during their winter counteroffensives of 1941/42. There are 11 historical scenarios total.

https://store.steampowered.com/app/1631480/Unity_of_Command_II__Moscow_41/

Please find the full change list for Update 16 below. Sorry about the abbreviated post for this update: I've had a proper vacation (!) this year, and am not really running at full speed just yet.

Cheers,

Tomislav


Features
  • oversupply animation
  • precision bombing theater asset - fixed readability of icon
  • soviet special: artillery preparation card: sup fire does not spend AP, does not suppress arty specs
  • soviet special: set piece possible for units with engineers (arty not mandatory)
  • icon for when you're not allowed to place a supply hub (because of stragglers)
  • selectable supply hubs
  • binoculars icon for recon in force on the unit and the unit sheet
  • ski specialists


Bugfixes
  • fix: pontoon bridge: destroy, undo, destroy again
  • fix: hq_uprade window in campaign screen: no frame around action icon
  • fix: more theater asset crashes
  • fix: scenario editor crash when the only HQ is enroute
  • fix: remove campaign token when losing take-and-hold bonus objective
  • fix: crash on certain attacks
  • fix: river movement bug
  • fix: elite reinforcements undo bug
  • fix: scenario editor crash on mac
  • Fix: command authority in campaign screen
  • Fixes: casualties counting, added stragglers data
  • Fix: history mode, HQ overrun update
  • Fix: Restart from last conference greyed out


Balancing: Victory in the West
  • Wadi Akarit: AI breakout (hard only)
  • Alpine Redoubt: turn limits
  • Battle for Bavaria: turn limit
  • Saar-Vosgues Offensive: turn limits
  • Market Garden: Arnhem now hold type objective
  • Ljubljana Gap: turn limits
  • Race Across France: turn limits
  • Advance to Antwerp: turn limits
  • Overlord: AI hints, Axis strength, Axis supply sources, turn limits
  • Road from Rimini: Turn limits, playable area, Axis supply source location
  • Rhine South: turn limits
  • Rhine North: turn limits
  • Veritable: turn limits
  • Lumberjack: turn limits
  • Gothic Line: turn limits, Axis strength
  • Lorraine: turn limits
  • End at the Elbe: turn limits
  • Schelde: AI tweaks, turn limits, non active token reward changed
  • Hurtgen: Axis supply, turn limits, objective reward fix


Balancing: Barbarossa
  • multiple scenarios: changed T-34 to T-34/76
  • hgs: changed Sd.Kfz 222 to Sd.Kfz 232, T-34 to T-34/76
  • sevastopol_assault: specialists from HQ assigned to units
  • rostov: locations added for Soviet reinforcements; one unit location change; AI tweaks
  • bryansk, yelnya: minor balance tweaks

Moscow 41 Announced

The Moscow 41 DLC will be released on the 31st of August on Steam and the price will be $6.99.

The beginning of December 1941 saw German forces fighting at the gates of Moscow. Thereafter, ferocious Soviet resistance, coupled with exhaustion and horrendous weather, meant that this was to be the end of the line for Barbarossa.

In Moscow 41 you take control of Soviet forces as they deliver blow after blow to an overextended Wehrmacht during their winter counteroffensives of 1941/42. Though battered and bruised, German armies will prove mighty opponents for the less experienced Red Army, which must also contend with overly ambitious objectives set forth by the Soviet leader Joseph Stalin.

[h2]Key Features[/h2]
  • 11 historical scenarios with many variants, based on the Soviet winter counteroffensive in late 1941 and early 1942
  • Limited, but still difficult to achieve, alternative historical outcomes, such as relieving Leningrad or destroying Army Group Center
  • New Soviet Guards units
  • New winter look for German and Soviet units
  • New specialists: Soviet Ski Troops, Divisional Gun
  • New card: Artillery Preparation


https://store.steampowered.com/app/1631480/Unity_of_Command_II__Moscow_41/

Small Update for May 4th, 2021

  • Localization update (German, Russian, Chinese)
  • Fix: illegal theater asset values crash on turn 1
  • Fix: theater assets in HGS scenario
  • Minor map fixes: a forest hex near Pavlograd, a minor river near Taganrog
  • Added "parent" nationality for Slovakia

Barbarossa DLC Now Available

In this DLC, you command Axis forces during Operation Barbarossa, from their summer of roaring victories to the painful halt at the gates of Moscow in the winter of 1941/42.

[h3]Key Features[/h3]
  • 23-scenario historical campaign, with battles from the lakes of Karelia in the north to the Black Sea beaches in the south
  • Limited, but still difficult to achieve, alternative historical outcomes, such as capturing Moscow in late 1941
  • Detailed, zoomed-in maps for the hard-fought sieges of Odessa and Sevastopol
  • 20+ new unit types including those from Italy, Romania, Hungary, Slovakia, Finland, and Spain
  • Beautiful new vehicle models including BT-7 and T-26 tanks, and the iconic ZIS-5 truck
  • New German cards: Blitzkrieg (reloads HQ command points) and Luftflotte
  • New terrain type: bog, used to model the impenetrable, swampy terrain facing Army Group North and the Finns
  • New original music: 4 brand new tracks by Bruno Babić, composed specifically for Barbarossa DLC


https://store.steampowered.com/app/1493580/Unity_of_Command_II__Barbarossa/