Patch notes 0.1.1
Hello Everyone,
We just uploaded a small patch that fixes some issues urgent to some players.
Bug Fix - some players have found that the game does not render at the correct resolution especially when the resolution of their monitor is a higher than "normal" than most monitors. In an effort to fix this we have made visible more options for the type of window the game renders into. Setting the full screen option to "Exclusive Mode" allows the game to take control of the screen and render at any resolution the monitor can handle. On top of that we fixed a bug which prevented more display resolutions from being displayed. Hopefully these two fixes will solve the problems.
Bug Fix - flock group targets end up pointing above the water when the terrain is sculpted near to the water level. This makes the fish swim on the surface of the water too often and it looks weird. From now on these targets will not go above the water.
Feature adjustment - I think everyone agrees that it is not fun to have to feed their fish and plants every few minutes. The time it takes for their need's satisfactions to go to zero has been made much longer, this is only a temporary fix. In the coming weeks this whole system will be overhauled so it is not so annoying.
On Monday we will make a post in the forums telling you what we will be working on next week for the Friday update. We will try to keep our eyes on the forums as much as we can over the weekend but we also need to rest our brains and eyes a little bit. It has been a tough week and we want to be fresh and rested so we can get lots of work done next week for you all.
Big thank you to everyone who bought the game as well as everyone who posted comments, questions and reviews (good and bad). We really appreciate everyone's ideas and honesty about what we need to improve. Be in no doubt, we will improve the heck out of this game.
The Fishery Team
We just uploaded a small patch that fixes some issues urgent to some players.
Bug Fix - some players have found that the game does not render at the correct resolution especially when the resolution of their monitor is a higher than "normal" than most monitors. In an effort to fix this we have made visible more options for the type of window the game renders into. Setting the full screen option to "Exclusive Mode" allows the game to take control of the screen and render at any resolution the monitor can handle. On top of that we fixed a bug which prevented more display resolutions from being displayed. Hopefully these two fixes will solve the problems.
Bug Fix - flock group targets end up pointing above the water when the terrain is sculpted near to the water level. This makes the fish swim on the surface of the water too often and it looks weird. From now on these targets will not go above the water.
Feature adjustment - I think everyone agrees that it is not fun to have to feed their fish and plants every few minutes. The time it takes for their need's satisfactions to go to zero has been made much longer, this is only a temporary fix. In the coming weeks this whole system will be overhauled so it is not so annoying.
On Monday we will make a post in the forums telling you what we will be working on next week for the Friday update. We will try to keep our eyes on the forums as much as we can over the weekend but we also need to rest our brains and eyes a little bit. It has been a tough week and we want to be fresh and rested so we can get lots of work done next week for you all.
Big thank you to everyone who bought the game as well as everyone who posted comments, questions and reviews (good and bad). We really appreciate everyone's ideas and honesty about what we need to improve. Be in no doubt, we will improve the heck out of this game.
The Fishery Team