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development update #43

Hello Everyone,

At long last we should have a new build uploaded Sunday (tomorrow). We are just fixing a few small bugs. The update will include all the fish we have shown in previous posts as well as more bug fixes, performance tweaks, changes to fish behaviour and fish needs.

Aside from making sure all the changes we have made recently are not messing with the game's stability we have added yet more things this week.

Female Guppy (Unfinished)


Male Guppy (Unfinished)


A lot of time was spent on making the new guppies. Quite a bit more re-modelling and the painting process is under way. But we are not done with the guppies just yet as you can see in the images above. Both are partially painted and I think the male guppy needs some shape adjustments to it's tale. There is usually a lot of back forth in this process. Going from modelling to painting, then perhaps painting could use a little help by having a better shape to the model, so back to modelling and then back to painting. Then repeat until we are happy with the result. This is a fantail guppy. We do plan to add more types of course.







This week we have added some new fish food. The fish food currently in the game is extremely boring and we are in the process of making it more interesting. The first more interesting items of food are the slices of carrot and cucumber. They stay around long enough so that fish can have quite a few nibbles before the food item disappears whilst providing excellent nourishment. This also means players wont need to feed their fish so much. Furthermore we have made it so fish get hungry less quickly. There are a lot more interesting food items that we have planned aside from vegetables. Players will be able to drop dead flies onto the surface of the water and drop live bloodworms into the water and we are looking at adding live mosquito larvae because it is summer and I hate mosquitoes.

These changes to food tie into future changes we will be making to the needs of fish. Feeding them these new food items instead of boring fish pellets will increase fish happiness, which is a parameter not yet added but will play an important part in the game, instead of just decreasing their hunger.

It is a very busy time indeed with a lot more art content being worked on. Expect more interesting things becoming part of the game in the coming weeks.

We wish you all a good weekend,

The Fishery Team