development update #101
Hello everyone,
We have a new build for you all which should be uploaded some time tonight, though when steam is busy on holidays such as today there can sometimes be problems when we try to upload. Build 66 will be the last build of the year 2021 and it comes with some nice goodies for you all to enjoy.
Female Ranchu Goldfish:

Male Ranchu Goldfish:

We have added a new species of goldfish, the lionhead ranchu goldfish. These are rather odd looking fish as they have no dorsal fin and quite often have a thick bubbly layer of skin on their heads which can sometimes grow to cover their eyes almost completely. Quite bizarre looking but friendly fish. We have also added a male red cap goldfish. We have a few more species of goldfish to add and then we can check goldfish off the list for a while.
Some new decorations:

We added some new colourful-ish smooth rocks/pebbles which can be seen in the image above and we have added a new plant called Hornwort which can be seen throughout the image too. It is quite a popular plant found in many aquariums. It is quite a tricky plant to make because it is hard to find two pictures of hornwort where they look alike and of course a lot of aquarists strategically prune their hornwort to look a certain way whereas some let it grow somewhat wild giving it a very furry/bushy appearance. No doubt we will keep tweaking it as time goes on to get the right visual balance for it. We have lots more hardscape items to add too.
Better shop/inventory ui:

We have updated the shop inventory to be more organised, less tedious and use less screen space. We have added tags associated with each category so players can narrow down the number of items on display at once allowing for much less scrolling to find the desired items. More items can be displayed at once and the whole ui can be moved about if needed.
Pathfinding improvements:
Old:

New:

Improvements have been made to how fish find their way out of cave like places. The old gif shows how troublesome it was for fish to do this. In most tricky cases the fish would need to be nudged by the player so they can get out of trouble. With the latest improvements the fish are much better at navigating through these tight spots when wandering about. You can see in the new gif that it takes not much time at all to figure things out. It is quite a nice improvement and more work will be done to make it even more robust.
It has been quite a busy year and the game has come a long way in that time. We did not get to finish and in some cases start working on certain features or get as much art content into the game as we liked. Though I suppose that is just all part of the chaos of working on complex projects. A lot of the most important things that we tweaked or added were inspired or prioritised by players giving us ideas and feedback. The game is much better as a result and the things that got deprioritised or delayed will just be worked on in the coming months.
Thanks to all who have supported the game and continue to give us valuable feedback. It really does help and we will continue the hard work into 2022. We wish you all a merry Christmas and a happy new year.
The Fishery Team
We have a new build for you all which should be uploaded some time tonight, though when steam is busy on holidays such as today there can sometimes be problems when we try to upload. Build 66 will be the last build of the year 2021 and it comes with some nice goodies for you all to enjoy.
Female Ranchu Goldfish:

Male Ranchu Goldfish:

We have added a new species of goldfish, the lionhead ranchu goldfish. These are rather odd looking fish as they have no dorsal fin and quite often have a thick bubbly layer of skin on their heads which can sometimes grow to cover their eyes almost completely. Quite bizarre looking but friendly fish. We have also added a male red cap goldfish. We have a few more species of goldfish to add and then we can check goldfish off the list for a while.
Some new decorations:

We added some new colourful-ish smooth rocks/pebbles which can be seen in the image above and we have added a new plant called Hornwort which can be seen throughout the image too. It is quite a popular plant found in many aquariums. It is quite a tricky plant to make because it is hard to find two pictures of hornwort where they look alike and of course a lot of aquarists strategically prune their hornwort to look a certain way whereas some let it grow somewhat wild giving it a very furry/bushy appearance. No doubt we will keep tweaking it as time goes on to get the right visual balance for it. We have lots more hardscape items to add too.
Better shop/inventory ui:

We have updated the shop inventory to be more organised, less tedious and use less screen space. We have added tags associated with each category so players can narrow down the number of items on display at once allowing for much less scrolling to find the desired items. More items can be displayed at once and the whole ui can be moved about if needed.
Pathfinding improvements:
Old:

New:

Improvements have been made to how fish find their way out of cave like places. The old gif shows how troublesome it was for fish to do this. In most tricky cases the fish would need to be nudged by the player so they can get out of trouble. With the latest improvements the fish are much better at navigating through these tight spots when wandering about. You can see in the new gif that it takes not much time at all to figure things out. It is quite a nice improvement and more work will be done to make it even more robust.
It has been quite a busy year and the game has come a long way in that time. We did not get to finish and in some cases start working on certain features or get as much art content into the game as we liked. Though I suppose that is just all part of the chaos of working on complex projects. A lot of the most important things that we tweaked or added were inspired or prioritised by players giving us ideas and feedback. The game is much better as a result and the things that got deprioritised or delayed will just be worked on in the coming months.
Thanks to all who have supported the game and continue to give us valuable feedback. It really does help and we will continue the hard work into 2022. We wish you all a merry Christmas and a happy new year.
The Fishery Team