development update #49
Hello everyone,
We are back from our little break and the game build has just been updated. This post might be a little shorter than usual because we have mostly worked on painting new fish this week and the new selection features that have been put into this week's game update were detailed in last week's post.
Female Gold Platy:

Male Gold Platy:

We have added some Gold Platys. It was a good fish to help us ease back into painting after a little break. These were finished quite early in the week and some new fish are already in the process of being painted but not yet finished.
Male Hibuna Goldfish (Work in progress):

The Hibuna Goldfish is in the first stages of being painted. In our research we have found that there can be quite a bit of difference in the colours of these goldfish so to try and show that variation in the game we have made the male version which is shown above to have more red in it's colourings. The female will be more orangey. At least one, but hopefully both, will be in the game next week.
The other fish that is being painted is a very colourful guppy but we wont show it yet because we would rather it be a nice little surprise.
As was said before the other parts of this week's game update about new selection features were talked about in last week's post so we encourage you to look at that for a more in depth explanations.
Selection Mask UI

One small thing that is worth mentioning here though is about the UI for the selection mask. At the moment it is visible all the time when players are able to select things but this wont be the case for too long. A new selection ui is going to be put together that will also included the marquee selection toggle button and this ui can be hidden so there is less clutter on screen. This will be added towards the end of this month.
Next week is going to be quite busy indeed. Aside from painting fish there is a big pile of small changes that need to be made to parts of the fish ai, user interface, creation tools, bug hunting, bug fixing, career mode writing etc etc.
We wish you all a good weekend,
The Fishery Team
We are back from our little break and the game build has just been updated. This post might be a little shorter than usual because we have mostly worked on painting new fish this week and the new selection features that have been put into this week's game update were detailed in last week's post.
Female Gold Platy:

Male Gold Platy:

We have added some Gold Platys. It was a good fish to help us ease back into painting after a little break. These were finished quite early in the week and some new fish are already in the process of being painted but not yet finished.
Male Hibuna Goldfish (Work in progress):

The Hibuna Goldfish is in the first stages of being painted. In our research we have found that there can be quite a bit of difference in the colours of these goldfish so to try and show that variation in the game we have made the male version which is shown above to have more red in it's colourings. The female will be more orangey. At least one, but hopefully both, will be in the game next week.
The other fish that is being painted is a very colourful guppy but we wont show it yet because we would rather it be a nice little surprise.
As was said before the other parts of this week's game update about new selection features were talked about in last week's post so we encourage you to look at that for a more in depth explanations.
Selection Mask UI

One small thing that is worth mentioning here though is about the UI for the selection mask. At the moment it is visible all the time when players are able to select things but this wont be the case for too long. A new selection ui is going to be put together that will also included the marquee selection toggle button and this ui can be hidden so there is less clutter on screen. This will be added towards the end of this month.
Next week is going to be quite busy indeed. Aside from painting fish there is a big pile of small changes that need to be made to parts of the fish ai, user interface, creation tools, bug hunting, bug fixing, career mode writing etc etc.
We wish you all a good weekend,
The Fishery Team