development update #105
Hello there
Build 69 has been uploaded and we have added a very much requested feature this week.

Some of you might remember when we added a feature that prevented decorations from poking out through the bottom of the aquarium. We have now taken that further and made it so decorations cannot poke out of the side of the aquarium either. We also added this feature to plants. In terms of how selecting these squished objects works. It behaves the same as the previous version. If you select any object that is pushed up against the glass it will snap back to it's original shape when it is highlighted by the mouse. If you have the alerts overlay activated and a plant is alerting for whatever reason that will disable the squishing so it is more visible if squashed to a small size. This is only to make these objects more visible when there is a problem with it and you wish to interact with it. Not all objects will be squished when pushed up against the glass. Sponge filters and air stones (including the treasure chest) will still poke out of the glass. It does not work for fungi yet either but in the next update it will.

Here you can see it in action. One thing that this now makes possible is for players to create their own "3d backdrops". A aquarium 3d backdrop is something you can buy or create in the real world which fits across the entirety of one side of your aquarium. Usually it is a complex cliff like rocky surface and can look quite interesting.
Here is a list of some smaller tweaks, bug fixes and quality of life changes:
Thank you to everyone who posted kind words in the last update post that was made. We have in fact decided to add some decorations which serve as little pet memorials to the game. We will make some nice little sculptures of cats, dogs and other pets including fish. I cannot say exactly when but we will try to make some in the coming months. We are also going to write some career mode storylines where players will be asked to create aquariums that memorialize deceased pets and loved ones.
We wish you all a happy and safe weekend.
The Fishery Team
Build 69 has been uploaded and we have added a very much requested feature this week.

Some of you might remember when we added a feature that prevented decorations from poking out through the bottom of the aquarium. We have now taken that further and made it so decorations cannot poke out of the side of the aquarium either. We also added this feature to plants. In terms of how selecting these squished objects works. It behaves the same as the previous version. If you select any object that is pushed up against the glass it will snap back to it's original shape when it is highlighted by the mouse. If you have the alerts overlay activated and a plant is alerting for whatever reason that will disable the squishing so it is more visible if squashed to a small size. This is only to make these objects more visible when there is a problem with it and you wish to interact with it. Not all objects will be squished when pushed up against the glass. Sponge filters and air stones (including the treasure chest) will still poke out of the glass. It does not work for fungi yet either but in the next update it will.

Here you can see it in action. One thing that this now makes possible is for players to create their own "3d backdrops". A aquarium 3d backdrop is something you can buy or create in the real world which fits across the entirety of one side of your aquarium. Usually it is a complex cliff like rocky surface and can look quite interesting.
Here is a list of some smaller tweaks, bug fixes and quality of life changes:
- We also added some new coconut decoration variations and the new toy dinosaur decoration in three poses.
- Water ripples on the water's surface also don't poke out of the sides of the aquarium.
- When an aquarium is loaded there is a second or two where everything shows an alert when it does not need to. This has been more or less fixed it still happens occasionally and I am not exactly sure why but I will find out and stop it.
- Fish should now not get stuck when in the 'algae nibble' behaviour state. It happened sometimes due to how we detect a place for them to nibble which sometimes returned us a target position inside an object.
- The UI that pops up when you mouse over an object would flicker and jump around when the screen's resolution does not have an aspect ratio of 16:9. quite horrible but now fixed.
- Fish regain energy based on how much sleep they get. The more sleep they get the less quickly their energy is regained. We will probably tweak it further if players and ourselves feel like fish could regain even less energy while sleeping.
Thank you to everyone who posted kind words in the last update post that was made. We have in fact decided to add some decorations which serve as little pet memorials to the game. We will make some nice little sculptures of cats, dogs and other pets including fish. I cannot say exactly when but we will try to make some in the coming months. We are also going to write some career mode storylines where players will be asked to create aquariums that memorialize deceased pets and loved ones.
We wish you all a happy and safe weekend.
The Fishery Team
















