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Shortest Trip to Earth News

New playable ship (The Shybeetle) added to Supporters Pack DLC

Third playable ship added to Supporters Pack DLC

Shybeetle
This exotic military vessel was built by the Kha-Wat, a distant Insectoid civilization known for their love of artistic chirping. The ship is built to employ the hailstorm tactic, overwhelming enemy ships with a hail of synchronized projectiles & missiles. This requires management of ammo, and regularly producing or buying extra explosives or other materials necessary for projectiles. Comes with nukes, and crew of various insectoids.

In addition to the ship, this update provides a valuable update to localization, plus a fix to a notorious bug.

Changelog
  • New playable ship added to Supporters Pack DLC
  • Supporters Pack DLC ships have now more exotic pets
  • Fixed a lot of English typos thanks to DukeDuke'em on Discord.
  • Localization files got a new textcolumn that allows multiple translations for same line (WIP)
  • Shop repair audio loudness fixed
  • New code to un-stuck player ship on game load, against the "Stuck in Spideraa asteroids" bug.


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Core weapon slots operational


Core Weapon Slots Operational

This regular update brings some improvements and a number of smaller fixes.
Most importantly, weapon slots can be now upgraded to core weapon slots, and some enemy fleets are a bit stronger. We are still creating more content for the game.

Changelog

  • Weapon slots can be now upgraded to core weapon slots, giving +1 ship HP
  • Small updates to make some enemy fleets stronger, including those in Old Enemies DLC
  • Fixed builtin exotics converter slider step size
  • Fixed zoom in and out keys
  • Fix, fire is now visible in modded game content
  • Fix, Perk randomizerMenuStrings can now be localized
  • Hopefully fixed screen fickering on first game load on osx
  • Removed after-early-access-progress-reset option from the game


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New modding options released


Hello again, space survivors!

Todays update expands and improves significantly modding options. It's quite technical and we won't get into details here, but we're as excited to see what more the modders can cook up. As usual we've also made a number of smaller fixes to the game.

Changelog

  • Improved and expanded modding options significantly
  • fixed trading options with new fleets in the Old Enemies DLC
  • fixed 3 perks that didn't unlock properly
  • fixed smaller issues on multiple ships


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Shortest Trip to Earth gets a second DLC expansion with new content

Shortest Trip to Earth, a roguelike spaceship sim that somewhat resembles FTL but with far more depth to it has a second expansion now available.

Read the full article here: https://www.gamingonlinux.com/2020/11/shortest-trip-to-earth-gets-a-second-dlc-expansion-with-new-content

The Old Enemies DLC OUT NOW!

Hello space captains! Today we bring you something from a dark past: Old Enemies! This brand new DLC introduces 20 new enemy ships across 3 major new factions. Explore 10 additional planets with their own unique game-changing events and take command of a new playable ship - The Exception.

https://store.steampowered.com/app/1392710/Shortest_Trip_to_Earth__The_Old_Enemies

[h3]New playable ship (The Exception)[/h3]
This mysterious alien craft was excavated from a deep ravine on Mars. Its asymmetric hull contains an enormous energy weapon plus other advanced systems and technology, including an exotic garden of crystal life.



[h3]New enemy ships[/h3]
New enemies will be roaming the universe in addition to old ones, once you activate the DLC. The number of enemy fleets will remain almost the same raising general difficulty slightly, but ship loot will usually make up for losses during battles.





[h3]New planets[/h3]
The DLC also adds some new planets and other points of interest into the game.
You must restart your run (or finish a level while the DLC is already active) to experience the new content.



[h3]Three new major factions[/h3]
  • The Moralors - This civilization has built its foundational religion on the importance of sleeping morally, tentacles on the left side and tail on the right. Other ways of sleeping are considered deeply blasphemous to the god and immoral to Moralor civilization, thus obviously worthy of painful death. Fortunately, the Moralors are usually satisfied with verbal assurance of proper sleeping styles and positions.
  • The Phobians - A semi-primitive civilization that has indulged in stagnation of epic proportions. Your mere presence in their system means you are threatening "the Phobian family values, the children and small animals, and also creating a risk of fear." - which again means you must pay for your disruptions or fight.
  • The Capitaalo - A quasi-primitive civilization obsessed with their ancient currency system and measuring things in money. The Capitaalo have only recently joined the galactic community with access to FTL travel. They are trading with the Rat Empire and claim that your presence in their territory will destabilize their financial markets, requiring you to pay for damages or fight their crude ships.


Together with the launch of this DLC, a free set of new ship weapons & modules will be also added into the base game.