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  3. Half-Life: Absolute Zero (Beta Access v2) - Update Released

Half-Life: Absolute Zero (Beta Access v2) - Update Released

We have released an update for Half-Life: Absolute Zero.
Changes in this update are:
  • Light Switch now works in "a1a0"
  • Improved ladders in Industrial Arts.
  • Improved autosaves in Industrial Arts.
  • There's now doors in "a1a1c" to block the player from progressing in the map without turning on the Generator.
  • Fixed a non-breakable pushable crate that could cause soft locks in "a1a1c"
  • Improved autosaves in Security Complex.
  • Fixed a box that can float in the air after breaking other crates in "a1a3"
  • Added clipping around the desks in "a1a3b"
  • Changed signs above power boxes in Fan Unit 2 in "a1a3a"
  • Fixed miscellaneous texture errors in "a3a1"
  • Barrels are now temporarily textured different in the sewer section of "a3a1"
  • Temporary game text will appear on screen when talking to the Barney in the turret room in "a3a1a"
  • There's now a sign that reads "Security Override" above the power box in "a3a1a"
  • Satellite Dish in "a3a1b" should no longer have the chance of soft locking the player.


Things to note:
Please checkout the road map for the current plans for Half-Life: Absolute Zero here.

If you are having any issues in-regards to starting the game, please refer to this pinned thread on discussions. We’ve likely documented the issue you’re having with a workaround attached. If an issue you’re having in-regards to starting the game is not listed please make a thread in the Support section of the discussions, but only make the thread after confirming the issue you are having is not mentioned in this thread.

If you are noticing a lack of a battery indicator on the main HUD, please note that this is not a bug and is just one of the new HUDs. Please go into Advanced Options to change the HUD to a HUD of your liking.