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Charlemagne and the Four Scholars


There is no doubt that Carolus Magnus (Charles the Great), or Charlemagne as he is best known, embodied the “warrior king” ideal in Frankish culture. His newly-won empire stretched from parts of modern-day France to Germany, and all the way down to Italy and Spain.

But beyond the battlefield and his ever-growing empire, Charlemagne saw the value in important connections and those who could help unite his domain. He turned to the more influential, talented, and educated in his realm and beyond – bringing them all to his court and into his inner circle. Charlemagne’s retinue, who followed him on campaign, included Alcuin of York, Theodulf of Orléans, Paul the Deacon, and Petrus Grammaticus. What followed came a revival in culture, architecture, and learning known as the Carolingian Renaissance.

To advance to the Imperial Age in the Charlemagne (768) scenario in the new Victors and Vanquished DLC, you will be required to find these Four Scholars. Will you be able to find them without our help?

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[h2]Alcuin of York[/h2]
=>Click for the location of Alcuin of York in-game[expand][/expand]
Originally from Northumbria, Alcuin was a monk at the cathedral school in York. When visiting Rome, he happened to meet Charlemagne, and Alcuin so impressed the king that he was invited to court and to his palace at Aachen. There, Alcuin became one of the leading scholars and teachers of his day, establishing a palace school for the sons of nobility (he was also Charlemagne’s teacher!), as well as a library. He brought with him educational standardization, liturgical reforms, and functioned as an ambassador due to his many connections in England and elsewhere. He was integral in spreading the more readable and standardized script called Carolingian miniscule throughout the empire, which made communication more efficient and served to further unite Charlemagne’s new empire.

[h2]Theodulf of Orléans[/h2]
=>Click for the location of Theodulf of Orléans in-game[expand][/expand]
Hailing from Visigothic Spain, Theodulf was attracted to Charlemagne’s growing court. Eventually recognized for his scholarly talents, Theodulf was appointed as Bishop of Orléans, where he established a cathedral school, and expanded the library and scriptorium. For Charlemagne, Theodulf was as an important agent of cultural and religious change, corresponding with numerous prominent bishops. He was concerned with church reform, wrote poetry, built new churches, patronized the arts, and was even the chief architect for Charlemagne’s chapel at Aachen. By 804, he succeeded Alcuin as Charlemagne’s chief theological advisor, and even wielded influence with Charlemagne’s heir, Louis the Pious.

[h2]Paul the Deacon[/h2]
=>Click for the location of Paul the Deacon in-game[expand][/expand]
Paul the Deacon originally served as an advisor under the Lombard king, Desiderius. When Charlemagne conquered and annexed Lombardy, Paul’s brother was involved in a plot and imprisoned. Paul wrote to Charlemagne to release his brother, and in exchange, Charlemagne invited Paul to court. Paul participated with the other scholars involved in the palace school, wrote homilies, and exchanged ideas at the king’s court. Eventually, he returned to Italy and retired to the Abbey of Monte Cassino, where he wrote his very famous History of the Lombards.

[h2]Petrus Grammaticus[/h2]
=>Click for the location of Petrus Grammaticus in-game[expand][/expand]
Also known as Peter of Pisa, he was summoned to Charlemagne’s court along with Paul the Deacon. His primary role? Latin teacher to Charlemagne himself! He was extremely influential in shaping Latin grammar and Latin education in this period. He also wrote poetry praising Charlemagne, and even exchanged riddles with him.

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Charlemagne understood the importance of his scholars, the court they built, and the role of the church and education to centralize power, which culminated in his investment by the Pope as the first Holy Roman Emperor on Christmas Day, 800 CE.

Check out the newest Age of Empires II: Definitive Edition DLC, Victors and Vanquished to play the Charlemagne scenario. Can you find all Four Scholars without our help?

[h2]Available Now![/h2]
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Spring Sale is on Steam Now!


Spring is in the air and with it some great deals on all your favorite Age of Empires titles! Enjoy savings on all the Definitive Edition games, plus maybe pick up a copy of a DLC or two! Don’t miss your chance and take advantage of the Spring Sale now through March 21st at 10:00 AM PDT (1:00 PM ET / 17:00 UTC).

New DLC Available Now: Victors and Vanquished

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The newest DLC for Age of Empires II: Definitive Edition is now available on Steam!

Victors and Vanquished lets you tell your own story like never before, and features 14 UGC-inspired and fully-updated, polished, and supported scenarios plus 5 exclusive all-new scenarios. Each scenario has been updated with full, professional voice acting, music, rebalancing, bugfixes, achievements, and quality of life improvements.

From migration mechanics to choosing your own faction, each scenario provides a new way to play Age of Empires II: Definitive Edition.

[h3]Did you miss anything? Click the links below to find out more![/h3]

[h2]Jump into the fray! Buy Now![/h2]

https://store.steampowered.com/app/2805510/Age_of_Empires_II_Definitive_Edition__Victors_and_Vanquished/?beta=1

Last Chance: Pre-Order Victors and Vanquished With 15% Off!


With the release of Victors and Vanquished around the corner, don't forget you'll get 15% off for pre-ordering!

Embark on a thrilling journey with Victors and Vanquished! In nineteen epic scenarios, play as Ragnar Lothbrok, Oda Nobunaga, Charlemagne, and more. Your strategy and choices decide your fate: will you emerge as the ultimate victor, or fall as the vanquished?

https://store.steampowered.com/app/2805510/Age_of_Empires_II_Definitive_Edition__Victors_and_Vanquished/

Age of Empires II: Definitive Edition - Update 107882


Welcome to an exciting update for Age of Empires II: Definitive EditionTomorrow, March 14th, the new Victors and Vanquished DLC it will officially be available to play - featuring nineteen epic scenarios. Play as Ragnar Lothbrok, Oda Nobunaga, Charlemagne, and more. Plus, now all previously event-exclusive cheat codes are now available to all players, and a new cheat code has also been added!

While there are plenty of notable things to look forward to in today’s build, here’s some of the big highlights coming with this month’s update:
  • New QoL Features:
    • Regrouping improvement: Units in line formation will only regroup into a column after a move or attack move command of more than 30 tiles, instead of 10 tiles previously. Patrol command keeps its previous behavior of always forming a column, regardless of distance.
    • Military units now evenly spread themselves into nearby siege equipment or transports.
    • Added a “Drop Off” command to villagers to automatically force-drop and return to work right away.
    • Added a “Seek Shelter” command for villagers.
    • Added an “All Back to Work” command to garrisonable buildings.
  • Bug fixes based on your feedback
  • Balance changes
Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.

This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

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Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

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◆ UPDATE 107882◆
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Game



[h2]Stability & Performance[/h2]
  • Fixed a crash which could occur when loading a saved scenario game.
  • Fixed a desync that can occasionally occur with ranged unit animations on different framerates.
  • Fixed a crash which would occur when a player joins a lobby and the host adds an AI.

[h2]Graphics[/h2]
  • Fish Traps now display outlines when visually obstructed by buildings.

[h2]Audio[/h2]
  • The correct music track now plays for Romans, Armenians and Georgians when having them selected in History section.
  • Horse and Hunnic Horse move sounds no longer play at the edge of the map.
  • Background music now correctly loops in Return of Rome campaign menu.
  • After purchasing a DLC from the Store, its campaign audio will now correctly load without having to reboot the game.

[h2]UI[/h2]
  • Updated the checkbox graphics for main and secondary objectives.
  • The availability/upgrade level bars in technology tree preview now have more distinguishable colors.
  • Relics no longer have armor display on their UI with Extended Unit Stats enabled.
  • Javelina in Return of Rome now has correct icon.
  • Pending Invitations screen no longer displays ‘Create Warrior Priest’ text instead of ‘Name’.
  • The HUD will no longer display units garrisoned in transports if many land units are simultaneously selected.
  • The names of map size options now display their base dimension.

[h2]Hotkeys[/h2]
  • Ungarrison hotkey now consistently works for Rams when having several garrisoned and ungarrisoned Rams selected together.
  • Convert hotkey for military units now functions correctly.

[h2]Multiplayer[/h2]
  • The match will no longer terminate for all players when one player in a game with more than two players goes out of sync – only the desynced player will be dropped.
  • Fixed an issue where it was possible to pause the game endlessly in Multiplayer, instead of being limited to 10 pauses.

[h2]Xbox[/h2]
  • Changed UI Crossplay checkbox to be un-interactable if the cross-network play is blocked in the Xbox privacy settings.
  • Create lobby submenu now shouldn’t remain open if the player is disconnected after hosting game and before lobby browser is opened.
  • When the Minimap Camera Lock Behavior is set to Fast Pan the [Y] display button on the minimap is no longer shown.
  • The [Y] Quick Command does no longer appear when you try to build, but cannot afford a Lumber Camp using the site based radial menu.
  • Conversion related warning messages about Atonement and Redemption are now shown in the notification area on the left on Xbox.
  • Fortified Church is now shown correctly as age-up requirement for Armenians and Georgians in the Xbox version when using a controller.
  • University now has the correct icon in the age-up requirement display.
  • The Set Gather Point command is no longer shown in the Donjon’s radial menu on Xbox when using a controller.
  • Buildings can now be commanded to attack enemy buildings.
  • Fixed an issue on Xbox where “ Treason” was not available in the Castle’s radial menu in the Regicide game mode.
  • Fixed an issue on Xbox where the [LT] button icon was not shown at the bottom of the Spectator Mode section in the Help Index.
  • Fixed an issue where setting a hotkey for Delete Unit command wasn’t working correctly.
  • Fixed an issue on Xbox where the game would crash when trying to select a “Granary”-object with Extended Unit Stats turned on.
  • Fixed an issue on Xbox where players could bypass the pause limit on multiplayer matches.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!

[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

[h2]Last Chance to Pre-Order with a 15% Discount![/h2]

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