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Age of Empires II: Definitive Edition News

Age of Empires II: Definitive Edition – Minor Update 133431


Welcome to a minor update for Age of Empires II: Definitive Edition focused on a few Xbox stability fixes. Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.

💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord


Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team
[hr][/hr]
◆ Minor Update 133431 ◆
[hr][/hr]
Xbox




[h2]Stability & Performance[/h2]
  • Fixed a crash that could occur when disconnecting from Voice Chat.
  • Fixed a crash that could occur during the intro video.
  • Fixed various crashes related to playing through multiple campaign missions.
[h2]Ongoing...[/h2]


[h2]Investigation[/h2]
As always, we are continuing to track issues reported by the community for future updates.

For other known issues, please visit this page to see what’s being tracked!
[h2]What’s on the Horizon?[/h2]
[h3]COMING UP…[/h3]
Hey there Community!

It’s been a minute since we’ve provided an idea of what’s coming your way. Since we last teased what’s on the horizon, you got the surprise announcement and launch of Chronicles: Battle for Greece, the newest DLC for Age II: DE developed by CaptureAge. Since then, we’ve been watching everyone play and gathering plenty of feedback, so don’t be surprised to see updates and fixes coming for Battle for Greece in the near future.

Your feedback remains a north star for us and recently you heard about ongoing efforts around pathfinding. This is something that the team is constantly paying attention to, and we’ll often ship fixes related to this system in updates where we also make balance changes or launch other gameplay-centric features. With anything affecting gameplay and especially pathfinding or related areas of code like unit behavior or formations, we’re increasingly cautious about this process. It’s an area where it’s especially easy to create unintended consequences and new bugs, so changes here will happen slowly and over time even if the feedback and conversations happening around them are more immediate and topical. Please stay tuned regarding any updates in this area and please know that we’re definitely at work – we’ll have more to share when we know what kind of changes we can deliver and when, with our priority being to keep your experience as stable and performant as possible.

There’s also the challenge of all of the other things in our calendar 😉

We promised big surprises last year and those surprises are even nearer to being revealed now that we’re in the New Year (how is January already almost over!?) Unfortunately we can’t announce or spoil any of those things here, but you might not need to wait much longer. Watch this space.

Even with big surprises looming, there’s still plenty more that the team is busy with and a pretty exciting set of plans we’re constantly considering. None of this would be possible without this amazing Community that continues to show up and play this game we all love so much, which is something we remain incredibly thankful for. Today’s patch notes are obviously tiny, but we’ll be back pretty soon with more to talk about as our roadmap plays out – we’re excited about what’s waiting for you!

Wololo!
[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.

Get Your Favorite Age Game During the RTS Fest!


The Steam Real-Time Strategy Fest is here and so are the discounts! Pick up that one Age game you've been meaning to play and join in all the fun!

Don't wait - discounts end January 27th at 10:00 AM PT (1:00 PM ET / 18:00 UTC)

Age Up with the Steam Winter Sale!


The holiday season is here and so are the sales! Finish your holiday shopping and get up to 75% off Age of Empires games during the

Tune In to Watch the Noble Apartment Cup!

GamerLegion cordially invites you to enjoy the Noble Apartment Cup from December 15 to December 22 at the GamerLegion Gaming House in the heart of Berlin.

Ten of the world’s finest players will gather to compete in five intense rounds where strategy, skill, and precision will be put to the test. Each player will be aiming to secure their spot in the single elimination playoffs, but only one will lift the trophy and leave their mark on this prestigious tournament.

The Noble Apartment Cup promises to be a thrilling display of Age of Empires II at its highest level, featuring a newly refined draft system and a map pack that blends legacy favorites, tried and tested battlegrounds, and brand-new maps.

[previewyoutube][/previewyoutube]

Don't miss out - tune in live on Twitch to watch the action unfold!

Age of Empires II: Definitive Edition – Update 130746


Welcome to a minor update for Age of Empires II: Definitive Edition focused on a few stability fixes. Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.
💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord


Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team
[hr][/hr]
◆ Minor Update 130746 ◆
[hr][/hr]
Game



[h2]Stability & Performance[/h2]
  • Addressed a crash that occurred during Pyres on the Coast.
  • Fixed various OOS issues in multiplayer.

[h2]Xbox[/h2]
  • Addressed a crash related to players disconnecting while using voice chat.
  • Fixed an issue where some players may not see recent changes to Victors And Vanquished campaigns.
[h2]Ongoing...[/h2]


[h2]Investigation[/h2]
As always, we are continuing to track issues reported by the community for future updates.

For other known issues, please visit this page to see what’s being tracked!
[h3]:alertalert: DISCLAIMER[/h3]This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.