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New Trailer & Closed Playtest

This new trailer is a transparent look into what Skyfear looks like right now, both on the surface and under the hood. You will see editor footage, current gameplay, and I couldn't resist a few cinematic shots, all recorded in real-time.

[previewyoutube][/previewyoutube]

All focus right now is on finishing this game -- but I need some feedback to do that. From June 1st to 15th, up to 200 players will be granted access to a current build of Skyfear, for playtesting. In exchange, I simply ask for as much of your feedback as possible. To participate, please join the Discord server and RSVP to the event, and you'll be given the orange playtester role.

This playtest is being conducted in a very personal manner, because I want to really understand the audience and the rationale behind the feedback. In earlier development days, a quick survey was enough to quanitize things and give me direction, but at this stage of the project, I really want to get into the details.

Hope to see you there!