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Spring 2024 Development Update

Updated links
Updated FAQ Discord server Reddit community (new!) System requirements



Game community updates

I’ve taken into account a lot of feedback from players waiting very patiently for this game, and from picking up on the methods of other game studios, to try and improve communication about this game. Firstly, development updates will always be posted here, from now on. Everyone interested in this game already uses Steam, that’s literally where you’ll buy it, it only makes sense to use the blogging features Steam provides for centralizing the development updates. Second, we’re setting up a reddit sub to be an alternative to Discord. Third, our Discord has been improved, and I will try to be more active online. Development updates, when published on Steam, will then be shared to both communities and players can read/discuss on whichever they prefer. Especially now that the game is nearing completion and launch, it was important to make these changes.



What’s left on the game?

Finishing animation, and one last playtest. Here are some screenshots of recent gameplay. Sorry about the motion blur -- this can be turned off optionally. The wings, as you can tell, are a little broken, that’s one of the things I mean when I say finishing animation. But overall, everything mostly looks and feels the way I wanted, and I’m excited to get this thing out into testing.



We’re prepping and setting up for that playtest right now. To participate (free) please join the Discord server, as that is the best for us to keep track of all the communication. The playtest will be semi private, and last just a few days. More details will come as we get closer to it. This playtest will highlight exactly what is necessary to then complete the game, so we should have a release date soon after the playtest is over.

Official "Roadmap to Launch"

The following is an official look at the plans for getting the game to launch. Although there are no specific dates or times for these events, I'm confident in this being the order of operations and we're carrying this out right now, this year. This blog post is #2.



That final stretch between playtest and launch is going to have a bit of polish, of course bug fixes, user experience improvements, and some necessary environment/gameplay changes. It’s been an awfully long journey getting to this point.

Please wishlist the game if you haven’t yet!