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Underworld hot-fix patch (0.9.1)

Hello again, Monster Keepers!

We hope you have been enjoying the forbidden, callous Underworld!

A small hot-fix patch is now live, addressing the following bugs encountered in the Underworld:

[h3]Fixes[/h3]
  • Fixed a bug where players were able to soft-lock their Underworld progression by using Crystal shard
  • Fixed a bug where players were able to trap themselves in the Underworld between gates


We've also implemented some small balancing changes based on some feedback, which didn't make it into the original Underworld update.

[h3]Balancing[/h3]
  • Arachlich's Debuff resistance replaced by Water resistance
  • Heroism value is now 2% (instead of 3%)
  • Heroic Defense value is now 2% (instead of 3%)
  • Heroic Party value is now 1.5% (instead of 2%)


When we initially added the 'Heroic' skills, monsters were not able to generate as many buffs as quickly, also the cap of how many buffs you can apply on a single monster could not be bypassed as easily without skills like Buff Mastery.

Even with the new numbers, those passives will still give a lot of value for a single skill point.

Thanks for playing - keep your wits about you in the Underworld!