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Green Hell News

The new Name Your Pet Update 2.3.5 is available now!

Animal Husbandry Patch is here - and now you can name your pets!

Hey Adventurers,

We’ve noticed that you are really enjoying the new content delivered in the Animal Husbandry content update - so we’ve decided to enrich the update even further. We’ve just released the newest 2.3.5 patch that completes the tame-your-pet experience: now you can name your furry friends!



Above that, we’ve added some tweaks and fixes to the most frequently reported bugs:


  • All water triggers near Mu'Agi village now work properly
  • Quassia Amara now has a proper size when being cooked
  • Animal Poison stacks icon no longer overlaps with the other parts of UI
  • All animals status icons are now aligned properly
  • Missing Polish translation when talking to the Habbacu Elder is now fixed
  • Saving Game Calendar in Cartel location in the Story Mode now displays properly
  • "In use" message on a tied up animal now displays properly
  • Aim' keybind is displayed only if the dart is loaded,
  • Water and Food Trough are placeable only in the Animal Pen
  • Frogs in Frog Stretcher keep their colors after reloading the game
  • Unfinished darts are now positioned properly when being dragged through the Frog Stretcher
  • "NoSpaceInBackpack" text no longer appears when filling the Trough
  • Notebook will always open on page on which it was previously closed
  • The progress of Achievements should now be tracked properly when loading a game save from 2.3.3 and earlier versions
  • Sting animation works properly when the Player has an Armor equipped
  • Animals caught in Snare Trap now die after being hit
  • Animals should now get pregnant more often
  • Animal statistics are hidden after it gets tranquilized in the Pen
  • Animals now turn to the Player to be pet
  • Clients' input now work properly after joining a canceled Trial
  • Blowpipe loading sound is now synchronized with its animation
  • Animals now behave properly after calling them from outside of the Pen
  • Tribesmen now attack the Pen if the Player tries to hide inside it
  • Animals should now behave properly when untied in an area not adapted to AI
  • "Call" and "Expand" have now separate controls when using a gamepad
  • Trials finish now properly when a Player joins the trial in progress
  • The Progress of Legend-related achievements will be now properly transferred after joining a coop session
  • “Oyohua Mu'agi” Achievement should now properly unlock for all players in coop session (retroactively as well)
  • The "Babysitter" achievement progress should now be properly unlocked for all players in coop session
  • The Progress of achievements should now be properly synchronized for all Players in coop session no matter the distance between them
  • "That's the spirit!" Achievement now unlocks properly
  • The Items in the Backpack should no longer be shuffled after reloading the game


And in other news: you were asking us how is Tenebris doing right now, so here’s some exclusive sneak-peak of Tenebris' daily snack routine:

https://youtube.com/shorts/lY-SkbVhQbQ

Stay sane and pet your capybaras on our behalf!

Creepy Jar Team

New Hotfix v.2.3.4 is live now!

Hello Adventurers!

We’ve just released the hotfix 2.3.4, which is fixing all achievements with repetitive activities from Spirits of Amazonia expansions 1-3.


The complete list of fixed achievements is as follows:
  • Babysitter (Return 9 kids to safety);
  • Molineria-man (Heal a Tribe member);
  • Rest in peace (Burn 10 Tribe Members’ corpses);
  • Cleaning volunteer (Burn 10 Toxic Waste Piles);
  • Fishing in troubled water (Help 5 Tribe Fishermen);
  • Handyman (Rebuild 10 Tribe Totems);
  • Cage opener (Free 9 Tribe Women).

We know that there might be issues with triggering achievements from a loaded game in which a quest has already been finished - we strongly suggest loading the game save from the Main Menu, not the Pause menu. Also, we are aware that there are still issues with the achievements gained in the co-op mode, and with the “That’s the spirit!” achievement (Complete all Spirits of Amazonia achievements) - we’re currently working on a fix to them as well.

If you happen to stumble upon an issue with triggering achievements, we would be really thankful for letting us know here in the comments, or at [email protected].

Stay tuned as we prepare new updates,

Creepy Jar Team

The new Achievement Update 2.3.3 is available now!

Hey Adventurers,

We’ve just released the Achievement Update to Green Hell, which will reward Players for completing the story of all three parts of Spirits of Amazonia. In a sum, there are 28 brand new achievements to be earned!



It’s very unlikely to miss any of them if you’re planning to play all three parts for the first time. And if you’ve already finished all the parts of the Spirits of Amazonia series, you’ll get most of them by just loading your saved game. However, there are three achievements dedicated solely to the Animal Husbandry update, so if you haven’t groomed your capybara family, now it’s the best time to do so.

We hope that hunting trophies in the jungle will be more fun now! Try to get them with your friends, since – starting today – Green Hell is 30% off!

Creepy Jar

A day to celebrate!

Dear Adventurers!

Today is the third anniversary of Green Hell 1.0 release!



Thank you for your continuous support & feedback - improving Green Hell would not be as efficient as it is with your aid.

Would you raise a coconut bowl with us?

Creepy Jar Team

New Hotfix v.2.3.2 is live now!

Hello Adventurers!

We’ve just released the newest Hotfix v.2.3.2, mostly focused on improving the game balance after the Animal Husbandry Update, plus some small fixes. Thank you for all the feedback concerning animal droppings, feeding, and gaining animals’ trust (and Jake’s sanity as well), both in single player and multiplayer sessions. Like through our whole journey through the jungle, your feedback served as a compass on how Green Hell should work! See the full patch notes below:



  • The animation of being stung doesn't loop while being close to multiple beehives
  • The weight of the Queen Bee item has been adjusted
  • All assets in the Story Mode 'good ending' final cutscene are now displayed properly
  • Animals should no longer escape or disappear from the Pen
  • HP of animals no longer resets after a reload
  • Right clicking on Expand Menu no longer causes Jake to aim with the Blowpipe
  • Changing weapons when holding a Kid no longer causes errors
  • Error occuring when approaching the Altar from 'Poisoned Water' legend has been fixed
  • Animals' trust no longer stops increasing in multiplayer sessions
  • Cooldown of gaining Trust by petting an animal no longer resets after a reload
  • Cooldown of gaining Sanity by petting an animal no longer resets after a reload
  • Controller inputs no longer get blocked after skipping the Tutorial
  • Animals no longer despawn from the Pen after a reload
  • Guanabana fruit can now be fed to animals
  • Tied Animals no longer duplicate after being killed in a multiplayer session
  • Animal droppings found in the jungle now spawn properly
  • Animals no longer randomly lose trust when walking in the Pen
  • The Queen Bee item no longer disappears when dragged out of inventory
  • The rate of Animal Droppings being spawned inside the Pen has been reduced
  • Animal are now able to escape the Pen when the door is open
  • It is no longer possible to endlessly increase Blowgun skill by shooting at a Honeycomb
  • The errors which occured on leaving the game while carrying an animal have been fixed
  • Animals should now require less food to survive


We hope you’d be able to find some time to wander through the jungle with your improved and best jungle pet: the capybara!