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Green Hell News

New roadmap!

Hey Adventurers,

Thank you for your input in the Pre Update Beta, the What should we add to Green Hell? questionnaire and the steady flow of suggestions on Steam forums, Discord, social media channels and emails! We also wanted to give a special shoutout to all the players who showed us their adventures in the jungle on streams, videos and screenshots.

We’ve collected all your feedback together, confronted it with our plans for the further development of the game and poof! We are very proud to reveal to you our plans for Green Hell!



What's brewing:
  • Storage & Transportation: because a bigger base needs a bigger amount of resources, and more storage places,
  • Combat Update: because a bigger base leads to a bigger number of uninvited Tribe members. Prepare for their visit, because they WILL be prepared for you.
  • New Animals: the more the merrier!

Stay sane while planning your road ahead in the jungle,
Creepy Jar Team

Tell us what you’d like to explore in Green Hell!

Dear Adventurers,

Within nearly a year, we've been expanding Green Hell’s gameplay in many new, spectacular ways with diverse additions. Starting with the Spirits of Amazonia Part 3, Animal Husbandry, and closing the year with the Pre Update Beta, we finished with the release of the much anticipated Building Update expansion.

The aforementioned three were already planned in the roadmap, but we’ve added to our plans some unexpected gifts - the Plant Naming Patch, the Name Your Pet Update and the New Achievements Patch.

We observed that all these changes that we’ve made in Green Hell have been stirring your imagination which consequently bloomed with suggestions on a high new level of creativeness. That’s why we’ve prepared a questionnaire for you which will let us know what is your most desired Green Hell update!

Simply click here and mark three answers containing changes that you’re interested in the most. If you have any other ideas, we’d love to hear them out! Put them in our suggestion topic - make sure to leave us some food for thought there as well!



Note: We're not collecting any personal data through this form.

Stay sane and speak what your heart desires!
Creepy Jar Team

Hotfix Patch: V.2.4.2 is live now!

Hello Adventurers,

We've just released hotfix 2.4.2.
We would like to thank you for constant support, bug reports and feedbacks - that helped as a lot in preparing this hotfix!
  • Network synchronization of all constructions in co-op sessions is now changed. This will result in smaller performance drops when moving around bases full of player-built structures
  • Players should be now able to finish building the Mud Wall, even if it was placed on an uneven terrain
  • 3 floor limit for custom constructions should be now applied properly
  • Building the footbridge simultaneously with another player should not lead a crash
  • Players should no longer be able to stick their heads through the tree while on a Tree House
  • Climbing place is now better aligned with the Tree House Platforms
  • Tree Platform ghosts should now have proper collisions
  • Player who drowned while holding heavy object should not respawn with that object
  • Vsync setting now remains unchanged after restarting the game
  • Player no longer has to view all versions of construction to have it marked as read in Notebook
  • Human AI no longer randomly stop following player
  • Footbridge lenght limit should now be applied properly

Stay sane on the treetops!
Creepy Jar Team

Cappy Valentines Day! 💚

We wish you a Cappy Valentines Day! 💚

If you’re looking for ways of spending some quality time with your dearest ones, here’s our pick: build a Tree House together!



Enjoy the romantic view from the treetops,
Creepy Jar Team

Hotfix Patch: V.2.4.1 is live now!

Hello Adventurers!

Hotfix Patch: V.2.4.1 is live now! We would like to thank you all for your support, bug reports and feedback.
  • Clients should now be able to join a multiplayer game when the Host has a centipede on themselves
  • Footbridge ghost should no longer disappear or become non-functional after a game reload
  • Deconstruct trigger on Footbridge should now be accessible over the entire length of the construction
  • Players should be able to properly interact with Mud Bricks that were made before the Building Update
  • Players should no longer have double walls in their constructions that were made before the Building Update
  • Right mouse click should no longer cause a weapon change
  • Synchronization of Climbing Rope Ghost in coop mode has been improved
  • Fixed translation errors of platforms in Spanish language
  • Placing materials into platforms' ghosts should be now more convenient
  • All items should now have proper names in Turkish translation
  • Added missing Turkish alphabet characters in Nootebook font

Stay sane on the treetops!
Creepy Jar Team