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Green Hell News

Dev Notes

[h2]Hey Adventurers![/h2]

Sorry it's been a while since we've been able to post some Developer notes!
Like many other game developers, the health situation with Covid-19 has greatly impacted where and how we work, to the point of adjusting the time frame for some of our updates & patches, and our focus has been on addressing issues & keeping to our roadmap ( as closely as possible!)

Thank you for your support- it's because of you that we have reached ONE MILLION COPIES SOLD. We hope you all enjoy exploring Green Hell as much as we enjoy creating it.

We hope you didn't miss any of our recently released updates!




and we still have so much to do!

We have a large content patch slated for the future with an eye to release in summer/autumn, but our priority is quality - so be sure to keep an eye on the announcements channel in case we run into any delays.

There will be so many new things in that content patch - I can hardly list them all.. plus, yanno, secret.

But..... I snuck in a pic.



Cheers! You are the CABIEST!

Achievements Update

Hey everyone.
Achievements Update : V.1.8.0 is live now!

Achievements Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!





    40 brand new Achievements that can be unlocked in:
  • Story Mode
  • Survival
  • Challenges
  • Co-op





  • Fixed - Potential fix for crash that caused infinite saving in multiplayer games
  • Fixed - Potential fix that disables debug for griefers
  • Fixed - Backpack may close itself when using fire starting tool on uneven terrain
  • Fixed - Client gets stuck in PreDream if they join at the exact moment Host is making Ayahuasca
  • Fixed - Attempting to place constructions when rapidly attempting to open notepad can crash the game
  • Fixed - Breaking snare trap while an animal is caught in it results in a crash
  • Fixed - Joining back into a session with a baited fishing rod selected results in a crash
  • Fixed - Block after drinking water during vomiting
  • Fixed - Tribal weapons disappear when trying to take them from backpack
  • Fixed - Days survived can be raised by saving and loading game multiple times
  • Fixed - Torch is active when choosing from WT or answering dialogues
  • Fixed - Overweight players cannot enter the elevator and may die if they try to
  • Fixed - Only not completed Quests should appear in infolog after rejoining the game with further progress
  • Fixed - Pause menu remains in the active game if Player has paused game when he accepted the invite to another session
  • Fixed - "Use Walkie Talkie/Reply" string in keybindings overlaps the keybind
  • Fixed - Hand holding WT doesn't change position when looking down in 3rd person animation
  • Fixed - Other Player leeches can be interacted with in some cutscenes
  • Fixed - Watch keybind is not displayed properly when using Map in some languages
  • Fixed - Player can be transferred to ending cutscene of the game with open menus
  • Fixed - Small translation errors in French, Italian and Czech and Russian
  • Fixed - Black thumbnails in empty slots while saving the game
  • Fixed - Part of Spike Trap's and Bow Trap's ghost stays white after placing
  • Fixed - Bamboo Logs in Bamboo Shed's ghost are very bright
  • Fixed - Bamboo stick stands can be placed outside of the edge of the roof




Thank you for your support!

New Stands - Update


Hey everyone.

Stands Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!





  • New Stand types - Banana/Palm Leaf, Small Stone, Big Stone, Bamboo Log, Bamboo Long Stick, Bamboo Stick, Rope.
  • New Bed type - Banana Leaf Bed.
  • Singleplayer Survival saves can now be converted to Multiplayer. This action is irreversible so do it with certainty. This should take care of the issue some Players had with their saves being changed to Singleplayer.
  • Saves can now be deleted. This action is also irreversible.




  • Fixed - Potential fix for spawn in debug scene that some Players encountered
  • Fixed - Possible crash when transferring a single item multiple times to the crafting table when holding Alt
  • Fixed - Some construction ghosts had improper starting rotation when taken out from Notebook
  • Fixed - On loaded saves respawn point of Player that saved is set to save point
  • Fixed - Short Wall and Short Bamboo Wall were constructed from long sticks
  • Fixed - Stand Triggers are not visible at all times
  • Fixed - Player stuck in Crouch after changing key bindings to any other key
  • Fixed - Construction ghosts selected from Notebook on the ground can be placed outside Roof boundary
  • Fixed - Players can bypass the tutorial warning by playing Survival beforehand
  • Fixed - 'Take max' should be below 'Take 3' option in Stands' expand menu
  • Fixed - Host is respawned near Client after reload
  • Fixed - Player can stop mid-air by harvesting an item
  • Fixed - Player cannot shoot through Stands, Smokers, Racks and Walls
  • Fixed - Obsolete expand menu on Stands trigger when Player has max of item type in inventory/hands
  • Fixed - Max item count shows up twice in infolog when picking up Heavy Objects from Stand
  • Fixed - Maggots are visible from under worn honey dressing when wearing it on a infected wound
  • Fixed - Log Stand has obsolete option in expand menu
  • Fixed - Bone Knife is placed half in a bucket half in floor
  • Fixed - Water Filter doesn`t collect rainwater like other constructions
  • Fixed - Plant from balance spawner does not have receive damage third-person animation



Thank you for your support!

Patch: V.1.6.1 Hotfix Notes

Hey everyone.
Hotfix Patch: V.1.6.1 is live now! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!

  • Fixed - Players could overwrite saves by quitting from their save and playing through Tutorial on same session.
  • Fixed - Players that completed Tutorial on previous game version can have a milky blue filter on screen when joining another Player’s game.
  • Community member - Jaunitta - added to credits. Thank you for supporting us for so long!



Thank you for your support!

Co-op Story Mode Update

Story in Co-op Mode Update is live! We would like to thank you all for your support, bug reports and feedbacks. See you in Green Hell!





  • Story mode can now be enjoyed in multiplayer by up to 4 Players
  • Save slots for singleplayer and multiplayer games are now separate, giving you 4 slots each! Games started as singleplayer cannot be played as multiplayer and vice versa.
  • Tutorial can now be played separately from Story mode, preparing you for multiplayer
  • Improved game browser with game type/difficulty filters
  • Players now cannot change save slot when saving multiplayer games(this prevents problems with desynchronization of Client’s and Host’s progress)
  • Player names in chat are now displayed in the color of Player’s t-shirt
  • When Mia talks to you through Walkie Talkie or Radio a walkie talkie icon shows up






  • Fixed - Save and quit of Client doesn’t trigger save of other Players
  • Fixed - Time-based processes are not working properly
    Saving game in killbox sends Client to an infinite death loop after rejoin
  • Fixed - Player cannot highlight multiplayer game in Game browser when using a Controller
  • Fixed - Blocked input after certain animations when low on stamina
  • Fixed - Player is able to take a Parrot when other Player harvests it leading to a crash
  • Fixed - Crash when saving game loaded from specific save from Community
  • Fixed - Tribes that killed Player can go to his respawn point after respawn
  • Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
  • Fixed - Selecting Notebook or Inspection via clicking on wheel menu with Torch equipped cause softlock
  • Fixed - Attacking with torch while simultaneously opening notepad locks the player
  • Fixed - Player can't pour water into Mud Water Filter after co-op
  • Fixed - Some functions does not change buttons when action key is binded
  • Fixed - Attempting to pick up a fish pierced by a projectile while inventory is full results in looped splash fx
  • Fixed - Audiolog text blinks for a split second when a new line begins and Player is far away
  • Fixed - Obsolete option 'singleplayer' in multiplayer in-game 'online visibility'
  • Fixed - Some of HO objects are rescaled when changing owner a few times
  • Fixed - Soups made from anti-parasitic items have very low chance or no chance of removing parasites
  • Fixed - Constructions and items don't disappear during PreDreams
  • Fixed - Construction ghosts don’t disappear during PreDreams
  • Fixed - Lootable items reappear for Host if Client picks them up first alone
  • Fixed - Tribes can have very tiny weapons
  • Fixed - Player can fall through Elevator's floor when harvesting/crafting
  • Fixed - No Wood icon on Mud Charcoal Furnace for not owners after one full usage
  • Fixed - Obsolete 'Green Hell' difficulty Filter in game browser
  • Fixed - It's easy to highlight two options at once in the menus
  • Fixed - Player's name shows in front of you when standing in roughly same spot as them
  • Fixed - Character uses block when backing out from Reading Collectable using [R]
  • Fixed - fx appears too fast when igniting any fire
  • Fixed - Several dialog and Notebook typos in polish
  • Fixed - Various meats from Poison Dart Frog don't trigger Food Poisoning
  • Fixed - Player can slide down to GoldMine and survive
  • Fixed - Shaking animation when opening craft while holding Axe/Blade/Torch with low stamina
  • Fixed - Spear/Bow with Arrow disappears from hand but hand remains in holding position while opening Crafting via the Wheel Menu
  • Fixed - "Map - New Location" in infolog for every Player when Player goes to location someone else discovered
  • Fixed - Some texts in Notebook can be slightly cut off
  • Fixed - Tribe corpses are invisible for the third Player if Tribes were killed before his join
  • Fixed - Tribes killed when second Player is away are bald for them
  • Fixed - Arrows shot by Tribe in Dream_3 have desynchronized whoosh sound
  • Fixed - Last sentence of credits is cut off
  • Fixed - Logs are present during PreDream_2 if Player loaded Story save straight from a Survival game
  • Fixed - One of the triggers in Lab Analyzer is in a wrong place
  • Fixed - Ayahuasca_bowl_LOD0 in Ayahuasca Bowls has different position then rest of the LODs
  • Fixed - Charcoal and Campfire ash spawns at the beginning of dream 4
  • Fixed - Walkie Talkie picked up inside Hero Tent casts a shadow
  • Fixed - Prebuilt Fish Stick Trap is a bit too high
  • Fixed - Trigger for line in cenote without Climbing Gear is appearing when player is 5m away
  • Fixed - Mud Shower has no rain cutter





  • After update Players that completed Tutorial on previous game version can have a milky blue filter on screen when joining another Player’s game. Please rejoin the game again to resolve this issue.Sorry for any inconvenience!
  • Hand holding WT doesn't change position when looking down in 3rd person animation
  • Host can get respawned near Client after reload




Thank you for your support!