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Green Hell News

Hotfix Patch: V.0.5.3 is live now!

Hey everyone.

Hotfix Patch: V.0.5.3 is live now!




  • Fixed – Significant FPS drop after patch 5.0
  • Fixed – 6 stacks of insomnia are present when loading save after hotfix 0.5.2


Thank you for your support!

Hotfix Patch: V.0.5.2 is live now!

Hey everyone.

Hotfix Patch: V.0.5.2 is live now!




  • Fixed – Cooking slots of Fireside wall do not work for Bowls if they were placed before igniting fireplace inside
  • Fixed – Mud Shed Wall is not destroyed along with Shed
  • Fixed – Food Poisoning unlocks instead of Dirt in Notebook on saves from previous game versions
  • Fixed – Crash while loading some saves
  • Fixed – Missing symbols in Hungarian language
  • Fixed – Destroying one frame will cause all other attached constructions to be destroyed
  • Fixed – Constructions attached to Frames or Sheds don't get destroyed along with them


Thank you for your support.

Hotfix Patch: V.0.5.1 is live now!

Hey everyone.

Hotfix Patch: V.0.5.1 is live now!




  • Fixed – Doorway couldn’t be placed between two frames
  • Fixed – Player can't move on save from v 0.3.6 and older loaded in v 0.5.0
  • Fixed – Armor Molds have debug strings in name
  • Fixed – Non-baked Molds couldn’t be Harvested to reuse Melted Iron Ore
  • Fixed – Text in Notebook doesn't fit the page and is cut off
  • Fixed – Changed pickaxe crafting recipe
  • Fixed – Crash when Tribesmen destroy two Mud Fireside Walls with Small Fires
  • Fixed – Water collector didn’t collect water faster when sleeping
  • Fixed – Certain actions could be invoked during animations and cause problems
  • Fixed – Crash when trying to throw Stone during igniting fire
  • Fixed – Mud Fireside Wall wasn’t destroyed along with Frame it was attached to
  • Fixed – Bee/Ants biting animation could be cancelled by throwing a Stone or Sleeping/Inspection
  • Fixed – Food during prepare disappeared after destroying building
  • Fixed – Challenges descriptions weren’t consistent
  • Fixed – Dirtiness gained when Sleeping/Passing out didn’t scale with time spent sleeping
  • Fixed – Game crashed upon cutting the tree that has been cut from the start
  • Fixed – Radio Challenge had a typo in the description in the Polish language
  • Fixed – Heavy objects couldn’t be dropped if picked up with low stamina while holding a Weapon
  • Fixed – Player was able to go to disabled locations
  • Fixed – There was no death screen when Player dies from falling
  • Fixed – Couldn’t unlock Doorway/Bamboo Doorway on saves from previous versions
  • Fixed – Symbols in Notebook in some languages were not displayed correctly
  • Fixed – A lot of items were spawned after starting new game



Thank you for your support.

Patch: V.0.5.0 (Mud Building Update) is live now!



Hey everyone.

Patch: V.0.5.0 (Mud Building Update) is live now!

As it’s our 4th big update we would like to thank you all for your support, bug reports and feedbacks. Enjoy, the Mud Update and see you in Green Hell!




New dirtiness system - getting dirty and cleaning up
New building resource - Mud
New craft resource - Iron
New construction - Mud Charcoal Furnace, Forge
New item - Metal Armor
New iron weapons ( Blade, Axe, Spear, Pickaxe, Arrow)
New construction - Storage
New modular buildings - (Mud Wall, Mud Window Wall, Mud Fireplace Wall, Mud Shed Wall, Mud Roof)
New construction - Mud Water Filter/Collector
New construction - Shower
New language - Hungarian
New Notebook bookmark - Mud
New construction - Mud Mixer
New challenge - Blacksmith




New Balance
New model - opened Small and Big Cans
New Peccary sound
New Plank model
More precise buildings’ collision
More precise tree collision
Thinner Four Pronged Spear model
HP regeneration rework
Light from Campfire is now brighter
Water Collector and Bamboo Water Collector are easier to destroy now
Modular constructions are now easier to build
Campfire ash now takes more space in Backpack
Smaller Albahaca Leaves
Blue butterflies
Lower chance to catch Prawn in Prawn Trap
Brazilian Wandering Spider’s Body is now the same size as alive Spider
Palm and Banana Roofs can now be deconstructed
Beds are smaller now
New Frames can be placed next to modular Walls
Longer time to heal treated wound after reloading save
Palm Roof and Banana Roof look slightly different
Constructions generate different sound and fx depending on where they were hit
Broken Armor can’t be taken off when hidden






Fixed - Potential crash in Tutorial when trying to pick up candy bars before able to
Fixed - Potential crash when walking in water in specific spot
Fixed - Game locked after harvesting an animal after the weapon runs out of durability
Fixed - Spoiled food restacked improperly in Backpack
Fixed - Spoiled food rotated in Backpack to default position
Fixed - Armor could be stacked on another Armor after loading
Fixed - Dialogue with Mia continued after skipping the Tutorial
Fixed - Tutorial objective appeared after reloading Tutorial
Fixed - Various problems when loading Tutorial saves
Fixed - Weapons from Weapon Rack could not be picked up without opening Backpack
Fixed - Stone and Cage Traps lacked collision
Fixed - Trigger of Log in Bamboo Shed ghost
Fixed - Cooking slot issues
Fixed - Shed Roof ghost retained it’s position after aiming it elsewhere
Fixed - Picking up animation was played twice while holding Bamboo Bow
Fixed - Self-lighting Fireplace crash
Fixed - Campfire had incorrect recipe in the Notebook
Fixed - Egg/Bird Feather disappeared when Nest was taken first
Fixed - Rain drops were visible on some items in the Backpack
Fixed - Cooked Malanga and Cassava had missing text
Fixed - Construction Ghost could be placed inside cuttable trees
Fixed - Water containers didn’t fill up during Player’s sleep
Fixed - Some constructions couldn’t be placed inside the Shed
Fixed - Small Fire had same icon regardless if Player held Ember or not
Fixed - Mask and Danger Cards in Tent disappeared too soon during Tutorial
Fixed - Plants tab had an additional non-functional counter in Notebook
Fixed - Text on some Weapons was misplaced
Fixed - Walls and other attachments cannot be placed to already build Frames on Anaconda Island.
Fixed - Fists attack didn’t generate any sound
Fixed - Maggots became huge when placed in Pot with boiling water
Fixed- Tail of Puma and Jaguar stopped in living position after death
Fixed - Some animations were played twice if Player held a Bamboo Bow
Fixed - Walkie-Talkie and Battery had Destroy option in expand menu
Fixed - Couldn’t kill a Fish with a Tribal Arrow
Fixed - Players leg protruded from armor
Fixed - Constructions had improper hit sound
Fixed - Roofs’ ghosts placed on Sheds could not be deconstructed
Fixed - Smoker didn’t work on some saves
Fixed - One barrel changed color depending on distance from Player
Fixed - Fishing Rods and Torches couldn’t be stored on a Weapon Rack
Fixed - Player’s hand went into camera after hitting with second Weapon swing
Fixed - Headshots with Weapons other than Arrows and Spears killed AI instantly
Fixed - Player could interact with items that were under the right side menu’s buttons
Fixed - Firestarting Tools could be used in shallow water
Fixed - Crafting Arrows could make Bow load couple Arrows at once
Fixed - Some AI attacks didn’t close Body Inspection
Fixed - Bow Trap had arming icon even when armed
Fixed - Destroyed Campfire’s components were blown high into the air
Fixed - Plane remains were transparent when looking inside

Thank you for your support!

Mud Building Update coming soon!



Good news, adventurers!

Prepare for long hours of getting your hands dirty! Mud Building Update is coming soon along with the new building resource – mud, crafting resource – iron, long-awaited storage and more!

Full patch notes will be available along with the update!