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Green Hell News

New Hotfix v.2.3.4 is live now!

Hello Adventurers!

We’ve just released the hotfix 2.3.4, which is fixing all achievements with repetitive activities from Spirits of Amazonia expansions 1-3.


The complete list of fixed achievements is as follows:
  • Babysitter (Return 9 kids to safety);
  • Molineria-man (Heal a Tribe member);
  • Rest in peace (Burn 10 Tribe Members’ corpses);
  • Cleaning volunteer (Burn 10 Toxic Waste Piles);
  • Fishing in troubled water (Help 5 Tribe Fishermen);
  • Handyman (Rebuild 10 Tribe Totems);
  • Cage opener (Free 9 Tribe Women).

We know that there might be issues with triggering achievements from a loaded game in which a quest has already been finished - we strongly suggest loading the game save from the Main Menu, not the Pause menu. Also, we are aware that there are still issues with the achievements gained in the co-op mode, and with the “That’s the spirit!” achievement (Complete all Spirits of Amazonia achievements) - we’re currently working on a fix to them as well.

If you happen to stumble upon an issue with triggering achievements, we would be really thankful for letting us know here in the comments, or at [email protected].

Stay tuned as we prepare new updates,

Creepy Jar Team

The new Achievement Update 2.3.3 is available now!

Hey Adventurers,

We’ve just released the Achievement Update to Green Hell, which will reward Players for completing the story of all three parts of Spirits of Amazonia. In a sum, there are 28 brand new achievements to be earned!



It’s very unlikely to miss any of them if you’re planning to play all three parts for the first time. And if you’ve already finished all the parts of the Spirits of Amazonia series, you’ll get most of them by just loading your saved game. However, there are three achievements dedicated solely to the Animal Husbandry update, so if you haven’t groomed your capybara family, now it’s the best time to do so.

We hope that hunting trophies in the jungle will be more fun now! Try to get them with your friends, since – starting today – Green Hell is 30% off!

Creepy Jar

A day to celebrate!

Dear Adventurers!

Today is the third anniversary of Green Hell 1.0 release!



Thank you for your continuous support & feedback - improving Green Hell would not be as efficient as it is with your aid.

Would you raise a coconut bowl with us?

Creepy Jar Team

New Hotfix v.2.3.2 is live now!

Hello Adventurers!

We’ve just released the newest Hotfix v.2.3.2, mostly focused on improving the game balance after the Animal Husbandry Update, plus some small fixes. Thank you for all the feedback concerning animal droppings, feeding, and gaining animals’ trust (and Jake’s sanity as well), both in single player and multiplayer sessions. Like through our whole journey through the jungle, your feedback served as a compass on how Green Hell should work! See the full patch notes below:



  • The animation of being stung doesn't loop while being close to multiple beehives
  • The weight of the Queen Bee item has been adjusted
  • All assets in the Story Mode 'good ending' final cutscene are now displayed properly
  • Animals should no longer escape or disappear from the Pen
  • HP of animals no longer resets after a reload
  • Right clicking on Expand Menu no longer causes Jake to aim with the Blowpipe
  • Changing weapons when holding a Kid no longer causes errors
  • Error occuring when approaching the Altar from 'Poisoned Water' legend has been fixed
  • Animals' trust no longer stops increasing in multiplayer sessions
  • Cooldown of gaining Trust by petting an animal no longer resets after a reload
  • Cooldown of gaining Sanity by petting an animal no longer resets after a reload
  • Controller inputs no longer get blocked after skipping the Tutorial
  • Animals no longer despawn from the Pen after a reload
  • Guanabana fruit can now be fed to animals
  • Tied Animals no longer duplicate after being killed in a multiplayer session
  • Animal droppings found in the jungle now spawn properly
  • Animals no longer randomly lose trust when walking in the Pen
  • The Queen Bee item no longer disappears when dragged out of inventory
  • The rate of Animal Droppings being spawned inside the Pen has been reduced
  • Animal are now able to escape the Pen when the door is open
  • It is no longer possible to endlessly increase Blowgun skill by shooting at a Honeycomb
  • The errors which occured on leaving the game while carrying an animal have been fixed
  • Animals should now require less food to survive


We hope you’d be able to find some time to wander through the jungle with your improved and best jungle pet: the capybara!

New Hotfix v.2.3.1 is live now!

Hello Adventurers!

Hotfix Patch: v.2.3.1 is live now! We would like to thank you all for your support, bug reports and feedback.



  • The Player should see the 'follow' icon on an animal from a greater distance
  • Animals will continue to follow the Player after being pet
  • All villagers in all SOA villages now hold and use proper items
  • Petting an animal should not cause blocking the Player's input
  • The Player can now obtain live animals from the Snare Trap
  • It is no longer possible to place the Animal Pen on the construction roofs
  • Petting an animal now increases Sanity and Trust
  • The Player is no longer able to harvest honey from a Beehive without getting stung
  • Animals should no longer stop eating/drinking in co-op sessions
  • Bees nests should now properly replicate in co-op sessions
  • Animals should no longer be able to escape from the Animal Pens
  • The 'Call' action key-bind can now be changed


Have you pet your capybara yet? ;)