1. Green Hell
  2. News

Green Hell News

Patch: V.1.5.4 Hotfix Notes

Hey everyone.
Hotfix Patch: V.1.5.4 is live now!



  • Fixed - Quest Items don't unlock for Client that was not in session and had saved previous progress
  • Fixed - Crash after exiting the game with heavy objects in hands
  • Fixed - Error When Host walks near Tribal Arrow stuck near Cartel
  • Fixed - Crash for Client with opened Crafting when Host quits game
  • Fixed - Crash when quitting game after moving stacks in Storage Box
  • Fixed - Crash for Client when dying from Sanity Tribe
  • Fixed - Savage changing ownership directly after/during Stone Throw freezes
  • Fixed - Corrupted save with death at start
  • Fixed - Tribes can be stuck after spawning to a Fire with three Players near
  • Fixed - Charcoal Furnace has a smoke effect and wood icon after going far away when it's fired up and going back when it's off
  • Fixed - Mud Forge slot disappears for Host when he goes far away from empty Forge near Client and goes back
  • Fixed - Doubled Dryers after loading save
  • Fixed - Jaguar and Puma spawner cooldown should be longer
  • Fixed - Water Sip Hydration should always be 40
  • Fixed - Items are not stacked properly after Client opens Host's Storage Box for the first time
  • Fixed - Physics of items is significantly different for players
  • Fixed - Unclickable Quit prompt if Client tried to Quit game at the same time as Host
  • Fixed - Host’s respawn point is set to save point when loading game
  • Fixed - Some texts in menus are cut off in certain languages
  • Fixed - Items taken by Player via expand with full Backpack are dropped with Backpack’s scale applied
  • Fixed - Items and constructions are still 'in use' for other Players if Player looking at them paused game
  • Fixed - Obsolete message in infolog on Player connect/disconnect

    We have reached out to Steam Support to help us fix the issues with disconnections. We have potential fix for invisible Tribes but it needs more internal testing. Thank you for being patient!




Thank you for your support!

Patch: V.1.5.3 Hotfix Notes

Hey everyone.
Hotfix Patch: V.1.5.3 is live now!

  • Fixed - No Save&Quit option in Multiplayer games
  • Fixed - Sometimes Client progress was not loaded properly(rejoin was needed)
  • Fixed - Items(also Quest Items like Grappling Hook etc.) disappear after reload if the owner changed between saves
  • Fixed - Saving inventory in case of Client disconnect does not work
  • Fixed - Player always sleeps full time even if waking up earlier
  • Fixed - No cooldown on Sanity penalty when coop dies
  • Fixed - Weapon skills don't level up for Clients
  • Fixed - Killed Tribe Camp can generate combat music for Players
  • Fixed - Nutrients depletion is too high
  • Fixed - Tribes can spawn near Clients
  • Fixed - Logs between 2nd Ayahuasca location and Anaconda Island are not present in Survival on saves from before v 1.5.2
  • Fixed - Mud Forge can stop working when metal is melted far away from Players
  • Fixed - AI attacking passed out Player gives no damage
  • Fixed - No warning that player can't load save from Story in co-op
  • Fixed - Message 'nick: [SAVED GAME]' in chat should appear after saving the game
  • Fixed - Bridge ghost in Story mode
  • Fixed - Water Filters are not working briefly if different Players pured water and inserted Bowls
  • Fixed - Player is unable to rotate the camera with Backpack open on PS4 Dualshock controller



Thank you for your support!

Patch: V.1.5.2 Hotfix Notes

Hey everyone.

Hotfix Patch: V.1.5.2 is live now!



  • Fixed - Performance issues (Unity change from 2018 ver to 2019)
  • Fixed - Bows cannot be used when switched from Spear after using Watch
  • Fixed - Tribes are sometimes invisible to some Players
  • Fixed - "Host left" message screen shows when Player gets DC but Host is still in game
  • Fixed - Crash when loading save some saves
  • Fixed - Mud Forge unlocks only from iron ore stone
  • Fixed - Metal Items dmg rebalanced to feel more powerful
  • Fixed - In Survival logs that would spawn after Dream_2 are missing
  • Fixed - Palm/Banana leaves should be harvested to Small Leaf Pile
  • Fixed - No Stone Ring unlock in Harbor
  • Fixed - Player can climb the Tutorial Rope after it snaps
  • Fixed - Cannot interact with Construction Triggers if they are inside Ambient Zones
  • Fixed - Birds have weird flight patterns
  • Fixed - Hammock is on the ground in 1st Dream
  • Fixed - Mud Forge does not unlock if different Player picked up Mud and mined Iron Ore
  • Fixed - Mud Water Collector does not unlock if different Players unlock required unlocks
  • Fixed - Mia's Notebook is hanging in the Air in 1st Dream
  • Fixed - Balance slightly reworked (macroelements depletion reworked)

    Added Steam Cards!

Patch: V.1.5.1 Hotfix Notes

Hey everyone.
Hotfix Patch: V.1.5.1 is live now!



  • Fixed – Bowl icon appears in crosshair after certain action
  • Fixed – Icon of meat stays for Client if meat is taken from the slot/fire burns out before meat is cooked
  • Fixed – Charcoal Furnace progress stops for owner if away before finishing burning
  • Fixed – Left analog stick not working on PS4 Controller
  • Fixed – Crash when Tribe stomp on a Host Spike Trap he dies only for a Client
  • Fixed – Crash for Host when Tribe Patrol spawned near Bamboo Bridge
  • Fixed – Bamboo bow model gets duplicated and fliped after checking smartwatch
  • Fixed – Crash when walking around at Anaconda Island
  • Probable fix for low FPS
  • Probable fix for - Player can spawn at Tutorial location and stay there




Thank you for your support!

Co-op Mode Update - Patch Notes

Hey everyone.
Co-op Update : V.1.5 is live now!


https://youtu.be/HTk3ELHEeBM



  • Cooperation added to Survival Mode
  • Cooperation Mode - up to 4 players
  • Players are able to help other Players who passed out
  • Turkish language added
  • Player is able to take leeches off from Co-op’s body
  • Game is saved on Host's chosen Slot
  • Players can now respawn after death in Co-op Mode
  • Items are dropped on the ground upon death
  • Co-op lose sanity when other Player in the session dies
  • Player will lose some of health after respawning
  • Campfire and Stone Ring are now built with 8 Stones and 4 Big Stones instead of 12
  • Logs and Long sticks no longer despawn
  • Pot removed from 1 location. Now present only in Cartel




  • Fixed - Slots in constructions are lost if Player uses "insert" from expand on item that is in another slot
  • Fixed - Partially completed ghosts of Mud modular constructions were not cut off by Roofs
  • Fixed - Bowls are lost if under Water Filter/Collector destroyed by Player/Tribe
  • Fixed - Unnecessary collision on Roof ghosts on Sheds
  • Fixed - South American Rattlesnake's collision elevates Player during the attack
  • Fixed - Spearman can attack Player through Mud Roof
  • Fixed - Wound slot in inspection does not turn green when aimed at with Bandage/Dressing
  • Fixed - Pot in Cartel is sometimes under the Grill instead of on top
  • Fixed - Liquid conflict when adding dirty water to Mud Water Collector filled with rain water
  • Fixed - Lab tent in WHA Camp has trigger on Survival mode
  • Fixed - Top stick in Doorways is easy to miss when building them
  • Fixed - Construction can be build inside Frame Wall/Roofs if their ghosts were previously snapped to higher floor
  • Fixed - Death hint when Player dies with Insomnia is missing
  • Fixed - Large and Small Planting Box had collision on ghosts
  • Fixed - Tribesmen spawned to burning fire attack Ayahuasca Cauldron and Hammocks
  • Fixed - Improper animation of shaking off Bees
  • Fixed - No Bow stretching animation for Hunter
  • Fixed - Bamboo Frame ghost has different rope material than finished Bamboo Frame
  • Fixed - Most items from stack thrown out from inventory don't get dropped in same place
  • Fixed - Dryer changes scale slightly after ghost is completed
  • Fixed - Ignited Torches return for a moment to vertical position after Player stops blocking




Thank you for your support!