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Green Hell News

Tell us what you’d like to explore in Green Hell!

Dear Adventurers,

Within nearly a year, we've been expanding Green Hell’s gameplay in many new, spectacular ways with diverse additions. Starting with the Spirits of Amazonia Part 3, Animal Husbandry, and closing the year with the Pre Update Beta, we finished with the release of the much anticipated Building Update expansion.

The aforementioned three were already planned in the roadmap, but we’ve added to our plans some unexpected gifts - the Plant Naming Patch, the Name Your Pet Update and the New Achievements Patch.

We observed that all these changes that we’ve made in Green Hell have been stirring your imagination which consequently bloomed with suggestions on a high new level of creativeness. That’s why we’ve prepared a questionnaire for you which will let us know what is your most desired Green Hell update!

Simply click here and mark three answers containing changes that you’re interested in the most. If you have any other ideas, we’d love to hear them out! Put them in our suggestion topic - make sure to leave us some food for thought there as well!



Note: We're not collecting any personal data through this form.

Stay sane and speak what your heart desires!
Creepy Jar Team

Hotfix Patch: V.2.4.2 is live now!

Hello Adventurers,

We've just released hotfix 2.4.2.
We would like to thank you for constant support, bug reports and feedbacks - that helped as a lot in preparing this hotfix!
  • Network synchronization of all constructions in co-op sessions is now changed. This will result in smaller performance drops when moving around bases full of player-built structures
  • Players should be now able to finish building the Mud Wall, even if it was placed on an uneven terrain
  • 3 floor limit for custom constructions should be now applied properly
  • Building the footbridge simultaneously with another player should not lead a crash
  • Players should no longer be able to stick their heads through the tree while on a Tree House
  • Climbing place is now better aligned with the Tree House Platforms
  • Tree Platform ghosts should now have proper collisions
  • Player who drowned while holding heavy object should not respawn with that object
  • Vsync setting now remains unchanged after restarting the game
  • Player no longer has to view all versions of construction to have it marked as read in Notebook
  • Human AI no longer randomly stop following player
  • Footbridge lenght limit should now be applied properly

Stay sane on the treetops!
Creepy Jar Team

Cappy Valentines Day! 💚

We wish you a Cappy Valentines Day! 💚

If you’re looking for ways of spending some quality time with your dearest ones, here’s our pick: build a Tree House together!



Enjoy the romantic view from the treetops,
Creepy Jar Team

Hotfix Patch: V.2.4.1 is live now!

Hello Adventurers!

Hotfix Patch: V.2.4.1 is live now! We would like to thank you all for your support, bug reports and feedback.
  • Clients should now be able to join a multiplayer game when the Host has a centipede on themselves
  • Footbridge ghost should no longer disappear or become non-functional after a game reload
  • Deconstruct trigger on Footbridge should now be accessible over the entire length of the construction
  • Players should be able to properly interact with Mud Bricks that were made before the Building Update
  • Players should no longer have double walls in their constructions that were made before the Building Update
  • Right mouse click should no longer cause a weapon change
  • Synchronization of Climbing Rope Ghost in coop mode has been improved
  • Fixed translation errors of platforms in Spanish language
  • Placing materials into platforms' ghosts should be now more convenient
  • All items should now have proper names in Turkish translation
  • Added missing Turkish alphabet characters in Nootebook font

Stay sane on the treetops!
Creepy Jar Team

Building Update is out now!

Dear Adventurers,

After four weeks of improving the Building Update according to the PUB feedback gathered from thousands of you, the wait is over - the Building Update is officially live!

[previewyoutube][Trailer]
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A huge thing about the Building Update is that there are new construction options to be built in entirely new places - on treetops and water. And you can finish your fortress with new versions of Walls and Platforms made from Wood and Bamboo!

  • Build your home in the trees - Utilizing a new Climbing Rope construction, players can head to the treetops to build their very own treehouse! Find the biggest tree around—covered with Indigo Blue Leptonia Mushrooms and Banisteropsis Vine—and assemble your two-story Wooden/Bamboo Tree House,
  • Footbridge - Make easy walking connections between your tree constructions as well as your water and land abodes,
  • Whatever floats your boat - The new Floating Frame & Triangular Floating Frame will allow players to build their abode up to 3 floors high right on the water,
  • 3-sided fun - Use new Wooden/Bamboo Triangular Frames to create a more unique home than ever before,
  • STAY OUT! - Keep out unwanted visitors with Wooden/Bamboo Doors,
  • More building material options - Bamboo and Wood everywhere! Build new versions of walls, roofs, and ceilings out of the material of your fancy,
  • Hit ‘em hard - No predator is safe when players wield the all-new Heavy Stone Axe, the first two-handed axe players can craft on their own,
  • Revamped notebook - The player notebook is slimmer and more organized than ever,
  • Clear your path - Cut down big palms, logs, stumps, and branches to clear your path all through the Amazon.
  • Big Stones no longer disappear when being carried on longer distances,
  • Ropes on trees respawn more frequently,
  • Players are now able to pick up heavy objects while diving,
  • Tribesmen and animals can no longer walk through walls,
  • Fixed translation errors in Turkish version,
  • Ladders should no longer block the way when built near a doorway,
  • Players can now properly see dirt on other players' bodies in co-op sessions,
  • Placing frames on upper levels of custom buildings should be more convenient now,
  • Fishermen’s water slot should no longer disappear after reloading,
  • Players should be able to snap other constructions to Fires (Small Fire and Campfire),
  • Removed an overscaled plant from Spirits of Amazonia 3 area,
  • Arrow buttons for turning pages in the Notebook are no longer transparent,
  • Pressing 'T' no longer brings out radio during renaming animals or plants in the Story Mode,
  • HUD displayed during placing items into constructions should now be snapped to the center of the screen,
  • Changed the position of 'Name' option in the expand menu,
  • Ghost placing mode no longer turns off after placing a single ghost.

We’re really happy with your engagement in the Pre Update Beta - 60% of players who participated declared that they’d spent at least 2 hours playing it! Thanks to information provided by you, we were able to improve resource balance for buildings and gather detailed information about what you’d like to see in next updates. And we’re keeping that as a food for thought in planning Green Hell's future. While speaking of the future, we’d like to make more beta tests of the upcoming updates, with an improved way of getting your feedback, so we really hope to see you there!

Thank you so much for your support during this month of Pre Update Beta tests, and stay sane on the treetops!

Creepy Jar Team