Hotfix and a few words about the situation
[h3]Builders, we have some news for you![/h3]
In March, during the City-Building Festival, we will release the first major update, which will bring more changes than the smaller patches we’ve been publishing almost every Friday on Steam. The list of things you’d like to see in this update is still open, so if you have any suggestions, the best place to share them is on Discord. As you probably know, since the beginning of February, it's just me working on the game, and I can’t always be everywhere, so Discord is the fastest way to reach me with your ideas.
We also have great news for those who prefer DRM-free games – Builders of Egypt is now available on GOG! If you’re interested in purchasing the game on that platform, now you know where to find it.
Finally, a huge thank you for all the positive reviews and words of support. Every piece of feedback and every bit of engagement in our community means a lot to me. It's thanks to you that the game continues to evolve, and I’m motivated to keep improving it.
Take care, and see you in the upcoming updates!
Best regards,
Jacek – Strategy Labs
[hr][/hr]
fixed:
In March, during the City-Building Festival, we will release the first major update, which will bring more changes than the smaller patches we’ve been publishing almost every Friday on Steam. The list of things you’d like to see in this update is still open, so if you have any suggestions, the best place to share them is on Discord. As you probably know, since the beginning of February, it's just me working on the game, and I can’t always be everywhere, so Discord is the fastest way to reach me with your ideas.
We also have great news for those who prefer DRM-free games – Builders of Egypt is now available on GOG! If you’re interested in purchasing the game on that platform, now you know where to find it.
Finally, a huge thank you for all the positive reviews and words of support. Every piece of feedback and every bit of engagement in our community means a lot to me. It's thanks to you that the game continues to evolve, and I’m motivated to keep improving it.
Take care, and see you in the upcoming updates!
Best regards,
Jacek – Strategy Labs
[hr][/hr]
fixed:
- stockpile and granary, copying subsequent buildings reset their parameters
- pause, after loading the game, the game could display the word Pause but the game was still running.
- reeds, all fields marked as reed are now treated as non-buildable. When hovering over a building site with a building, a blocked area will now be displayed. This may mean that when loading a game where reeds have already been built on, i.e. before this patch, problems may occur, e.g. when rebuilding a building on this field.
- booths and gardens could not be copied
- balance: the influence of buildings on the level of culture has been significantly increased, it should be much easier now.
- city statistics have been improved and should now be calculated correctly
- further translations have been improved
- removed messages from the main menu. I did this for two reasons - without internet or connectivity issues, the game could crash. Additionally, these updates also go directly to GOG, where Steam information is unnecessary.
- added the ability to hide/show the UI, you asked for it, I added it
- last, something for which I received a few negative reviews: I added the option to change the Zoom acceleration ːsteamthisː