Some big news!
Hey! It's been a while since the previous post, and I have a lot of good news!
First of all, thank you all very much for your support in producing this game. There were a lot of comments, both positive and negative, I have a lot to think about and possibly reconsider in the next updates of the game.
[h3]I. The first and most important news is that there will be no early access. [/h3]
The level of interest in this game surprised everyone, including me, so we decided to skip this stage and head straight for the release of the game, which will probably take place at the very beginning of 2021.
Why this date? Because I'm giving myself a lot of time to test this game, after my experience with Prologue I know that the longer this game is tested the better product I will be able to offer to you.
What does this mean in practice? A mini FAQ will certainly help here:
1. What about the Prologue, then?
The Prologue will be developed further, taking over the role of early access from the main game. A second free mission will appear in the near future, I will soon write about the details on the Prologue page.
2. Will Builders of Egypt have beta tests available for players?
Yes, there will be FREE (because there's no reason to pay the dev for the testing their game) closed beta tests of the main game, but this time I will take care of the key sending system so that no one will be missed and disadvantaged like in Prologue tests.
3. Will work on Builders of Egypt continue after the release of the game?
Yes, the support will be quite long, except of course bug fixes, I plan to add additional content, maybe some more missions, if we find out that there is something else to make the game more interesting.
[h3]II. The second news is that Builders of Egypt is not the only game that will be developed in Strategy Labs.[/h3]
Although unfortunately it's still too early to reveal any details, but I'm sure you guess what the game might be or what this series of "Builders of ..." could be. It should be pointed out here that currently I'm only focused on the production of Builders of Egypt, so don't worry, the announcement of any other game will not affect BoE
[h3]III. Current status of Builders of Egypt production. [/h3]
At this point I'm focusing on rewriting part of the game code and fixing bugs that were created by it. Latest updates can be found in "betas - > patch_test" in Prologue properties.
At the same time I'm designing next levels, at this point I have 17 missions completed, less than half of them. When I've finished working on the main game content, I'll start to regularly update the stuff that you can also see in the Prologue.
First of all, thank you all very much for your support in producing this game. There were a lot of comments, both positive and negative, I have a lot to think about and possibly reconsider in the next updates of the game.
[h3]I. The first and most important news is that there will be no early access. [/h3]
The level of interest in this game surprised everyone, including me, so we decided to skip this stage and head straight for the release of the game, which will probably take place at the very beginning of 2021.
Why this date? Because I'm giving myself a lot of time to test this game, after my experience with Prologue I know that the longer this game is tested the better product I will be able to offer to you.
What does this mean in practice? A mini FAQ will certainly help here:
1. What about the Prologue, then?
The Prologue will be developed further, taking over the role of early access from the main game. A second free mission will appear in the near future, I will soon write about the details on the Prologue page.
2. Will Builders of Egypt have beta tests available for players?
Yes, there will be FREE (because there's no reason to pay the dev for the testing their game) closed beta tests of the main game, but this time I will take care of the key sending system so that no one will be missed and disadvantaged like in Prologue tests.
3. Will work on Builders of Egypt continue after the release of the game?
Yes, the support will be quite long, except of course bug fixes, I plan to add additional content, maybe some more missions, if we find out that there is something else to make the game more interesting.
[h3]II. The second news is that Builders of Egypt is not the only game that will be developed in Strategy Labs.[/h3]
Although unfortunately it's still too early to reveal any details, but I'm sure you guess what the game might be or what this series of "Builders of ..." could be. It should be pointed out here that currently I'm only focused on the production of Builders of Egypt, so don't worry, the announcement of any other game will not affect BoE
[h3]III. Current status of Builders of Egypt production. [/h3]
At this point I'm focusing on rewriting part of the game code and fixing bugs that were created by it. Latest updates can be found in "betas - > patch_test" in Prologue properties.
At the same time I'm designing next levels, at this point I have 17 missions completed, less than half of them. When I've finished working on the main game content, I'll start to regularly update the stuff that you can also see in the Prologue.