Devblog #25
[h3]The latest news from Ancient Egypt![/h3]
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Dear All,
Welcome to our weekly Devblog! Today's topic is the mining industry - luxury goods so let's begin!
A little later than initially planned but here it is! It will be quite brief this time.
Every type of mine needs a certain number of workers to be fully operational. Due to placement (usually in the hot desert) it’s highly important to take care also of the fire station and architect supervision. Furthermore, each mine has its specific extraction area so once again, strategic planning is important as well as proper "people' management (workforce, maintenance costs, overall prosperity vs. citizens' well-being).
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TURQUOISE AND COPPER MINES
Some of you have probably already seen the copper and turquoise mine in our Prologue - in the Second Mission (Sandbox mode or Campaign mode). If not, you can always check it out along with Second Mission guide and leave your opinion. We value all your feedback very much. It helps us greatly and motivates each day to work even harder.
Today you will also have the opportunity to take a closer look at the in-game stone models and the gold mine in the Behind the Scenes Section but first - few words about turquoise and copper mines. Both turquoise and copper are high-value tradable goods. Once you establish a small mining settlement your city will thrive although having such profitable mines will also put you at risk of being robbed by marauding thieves, so stay focused and secure your welfare properly before bandits strike.


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GOLD MINE
Let's start with a small introduction about gold in ancient Egypt. The gold industry was one of the most fundamental Egyptian crafts and gold among others was associated with funerary rites as the most crucial practice that ensured immortality after death. Many archaeological discoveries show that ancient Egyptians' vast experience in the field of gold prospecting and quarrying, as well as its manufacture. Gold was widely believed to be the skin of gods and goddesses in the Egyptian pantheon.

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BEHIND THE SCENES
Time for the most important part of today's DevBlog insight - Gold Mine and in-game stone models!
What do you think? Do you like Gold Mine design? What do you prefer? Turquoise, copper, or gold? What do you think about the details? Care to share? Can't wait to see your answers!

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We are looking forward to your thoughts about today's mining industry - luxury goods introduction! Don't forget to share them with us in the comments below. We love seeing so many valuable opinions from you guys and can't wait to show you more! Stay tuned and see you soon Egyptian builders! Next DevBlog is already in progress!
[hr][/hr]
[hr][/hr]
[hr][/hr]

[hr][/hr]
Dear All,
Welcome to our weekly Devblog! Today's topic is the mining industry - luxury goods so let's begin!
A little later than initially planned but here it is! It will be quite brief this time.
Every type of mine needs a certain number of workers to be fully operational. Due to placement (usually in the hot desert) it’s highly important to take care also of the fire station and architect supervision. Furthermore, each mine has its specific extraction area so once again, strategic planning is important as well as proper "people' management (workforce, maintenance costs, overall prosperity vs. citizens' well-being).
[hr][/hr]
TURQUOISE AND COPPER MINES
Some of you have probably already seen the copper and turquoise mine in our Prologue - in the Second Mission (Sandbox mode or Campaign mode). If not, you can always check it out along with Second Mission guide and leave your opinion. We value all your feedback very much. It helps us greatly and motivates each day to work even harder.
Today you will also have the opportunity to take a closer look at the in-game stone models and the gold mine in the Behind the Scenes Section but first - few words about turquoise and copper mines. Both turquoise and copper are high-value tradable goods. Once you establish a small mining settlement your city will thrive although having such profitable mines will also put you at risk of being robbed by marauding thieves, so stay focused and secure your welfare properly before bandits strike.


[hr][/hr]
GOLD MINE
Let's start with a small introduction about gold in ancient Egypt. The gold industry was one of the most fundamental Egyptian crafts and gold among others was associated with funerary rites as the most crucial practice that ensured immortality after death. Many archaeological discoveries show that ancient Egyptians' vast experience in the field of gold prospecting and quarrying, as well as its manufacture. Gold was widely believed to be the skin of gods and goddesses in the Egyptian pantheon.

[hr][/hr]
BEHIND THE SCENES
Time for the most important part of today's DevBlog insight - Gold Mine and in-game stone models!
What do you think? Do you like Gold Mine design? What do you prefer? Turquoise, copper, or gold? What do you think about the details? Care to share? Can't wait to see your answers!

[hr][/hr]



[hr][/hr]
We are looking forward to your thoughts about today's mining industry - luxury goods introduction! Don't forget to share them with us in the comments below. We love seeing so many valuable opinions from you guys and can't wait to show you more! Stay tuned and see you soon Egyptian builders! Next DevBlog is already in progress!
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