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Builders Of Egypt News

Happy New Year!

[h3]The latest news from Ancient Egypt![/h3]
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Dear All,

Today is the last day of another year of our game’s development.

The first half of the year was quite uncertain for us and full of all sorts of things to deal with. We limited Steam communication focusing on the progress of the game, adding new functionalities and refining what we already added and wanted to add before game's release. Even though we didn't manage to finally release the game at the end of the year, we are still very pleased with the amount of work that has been done till now. Many of you doubted us during that time, but we hope, despite the extended waiting time, you will take part in the open playtests and help us in this last, most important phase of the game’s development. Thank you for your great help and support so far!

Unfortunately, our internal testing and reviewing phase are slightly delayed. At first we had hoped to launch the playtest before Christmas, but now it should go live early in the new year. Before the launch, we will get back to you with more information on how the playtest will look like and what will you be able to experience in it. You can still sign up for Playtests via Builders of Egypt Steam Store Page.

So time to get back to wishing! First and foremost, get ready for the upcoming premiere of
Builders of Egypt! Take care of yourself, your families and friends. Find the time to rest properly and relax not only by playing games. 😉 Stay safe and healthy and don’t forget to regularly check our community hub and news for another update!

Stay tuned and see you in the New Year Egyptian Builders!


--- Your Team from Strategy Labs ---

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We're alive! The game is on!

[h3]The latest news from Ancient Egypt![/h3]
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[h4]Dear All,[/h4]

We bet you thought we were dead but guess what, we are still here alive, well, and creating for you!

Before we tell you more about what has been happening during "no news" time, for those who are impatient - we are making the final touches and the game goes to the testing phase (with you, of course).

As you know very well, there was a very long break in communication, although we checked social forums on an ongoing basis and answered your questions as much as possible, sometimes a bit mysteriously, but more on that in a moment.

Usually, it's not a good sign when developers go silent, but in our case, it was about some business talks conducted since February 2022, which initially promised to be a very big and positive revolution for the game and our entire team. We planned to announce this great news "soon™" so we've decided to stop temporarily all our plans for future devblogs, Builders of Egypt: First pyramid launch, and playtests. Unfortunately, with time, these talks came to a standstill, and seeing no further progress, we've decided to return to our original plans, so here we are and we came today with a lot of good news for you!

Let's start!

[h4]*What the bloody hell is going on with this game?!*[/h4]
To be honest ... it is almost done!

During the last few months, we're working hard on the game as usual. We're a small team with big ambitions, and the game grew to a very large size, which eventually exceeded our imagination, and time needed to make it among other things is much longer than predicted. Ok, but enough marketing, let's move on to the business, which is the game release plan.
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Level and Temple of Hatshepsut update. One of the few cases where the location of a monument is predetermined. In this example, it is located next to the Temple of Tothmes I
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There are a few things that need to be done first:
  • Finishing the revisions from our internal content review. This will probably happen next week.
  • Starting beta testing, i.e. finally also Playtest on Steam. We expect that you are more than ready, so prepare yourself emotionally and physically starting with about 15GB of free disk space because that is how much +/- the final build will take up.
  • [Optional] Release of Builders of Egypt: First pyramid (Prologue 2) to replace Prologue 1. We don't have yet a final decision on whether we'll make it in time for its release, but we'll decide after the testing phase is completed.
  • Implementation of all of the patches, and rework on gameplay balance.
  • Delivering the game to Steam stuff for the final review before launching, which is a standard procedure for every game published on the Steam platform.

Once we've ticked off all points on our to-do list, we'll be able to hit the 'Launch' button and finally, after years, give everyone access to our long-awaited Pharaoh-inspired game!
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Another case of a defined construction site. Here, the reason is also logic and historical consistency but also to maintain the difficulty level of this mission.
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[h4]Ok, so when is the release?![/h4]
At this point and with our current knowledge, we estimate that we'll complete all of the planned tasks by the end of the year and the launch will be in Q1 2023, more at the beginning than the end of the next quarter. Believe us - we really want to release this game eventually and we want to work more on the next projects as well!

Stay tuned and see you soon Egyptian Builders!


--- Your Team from Strategy Labs ---

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What's going on right now?

[h3]The latest news from Ancient Egypt![/h3]
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Dear All,

We apologize for the lack of frequent updates in recent weeks.

We're currently reorganizing our company. We're also preparing for various upcoming events and therefore all people have been assigned to more pressing, high-priority tasks. As soon as we finish the ongoing assignments, we will return with regular Devblogs and other game-oriented announcements. Stay tuned and stay safe! Keep an eye on our updates regarding Builders of Egypt.

PS. We know you're curious about Prologue 2 (The First Pyramid), we can't let you on more details right now but once that changes we'll get back to you with more information.

Stay tuned and see you soon Egyptian Builders!


--- Your Team from Strategy Labs ---

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Devblog #43

[h3]The latest news from Ancient Egypt![/h3]
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Dear All,
Welcome to our weekly Devblog!

In today's blog, we're going to talk briefly about infantry in Ancient Egypt, along with showing you some of the warriors in Builders of Egypt! Are you excited the same as we are? ;)

Let's start by saying that the Egyptian military consisted of three major branches: the infantry, the chariotry, and the navy. The Egyptians had no cavalry in the modern sense of the word, although the horses had been introduced into Egypt by the Hyksos along with chariots, which often played a major role in supporting and clearing the way for the infantry to charge. As a matter of fact, the chariotry was very effective in breaking the ranks of the enemy.

Furthermore, Egyptians classified their regiments according to the arms they carried - they had Archers, Spearmen, and Lancers. As you can see in the screenshot below, all of the warriors standing in front of the in-game Fort are also supplied with large leather-covered shields and axes. Each regiment in Builders of Egypt has also a standard - a pole with the symbol of warriors and archers. Historically, the tradition of using standards probably arose in the times of tribes as so-called tribal fetishes, which at that time were reverenced as religious symbols, afterwards they were adopted as a military badge of the specific nome.

The infantry was by far the greatest body of the ancient Egyptian army.

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Hope you enjoyed our latest blog! Looking forward to your thoughts about today's short introduction! Feel free to share them with us in the comments below, at Discord, or on Reddit! You can find more about soldiers in general in our previous blogs.

Stay tuned and see you next week Egyptian Builders!



--- Your Team from Strategy Labs ---

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More about Pharaoh's army:
https://store.steampowered.com/news/app/818520/view/6048900423830388110
https://store.steampowered.com/news/app/818520/view/6048900423830461020
https://store.steampowered.com/news/app/818520/view/3104672693362010030
https://store.steampowered.com/news/app/818520/view/3104672693362032264
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Devblog #42

[h3]The latest news from Ancient Egypt![/h3]
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Dear All,
Welcome to our weekly Devblog!

In today's blog, we're going to talk about fortresses in Ancient Egypt, along with showing you defence structures in Builders of Egypt!

Egypt, a country devoid of natural protection, except for the deserts stretching to the east and west of the Nile Valley, was forced to build fortifications, which were an integral part of the country's landscape. Even sacred buildings, temples, and tombs were enriched with elements characteristic of defensive architecture, emphasizing their function as bastions of order and harmony, providing protection against the chaos surrounding everywhere. Towns and villages were surrounded by walls, reinforced with bastions spaced at equal intervals. Fortresses were constructed in strategic places for the defense of the country, and the borders were secured with a chain of observation towers (Predynastic Period). Moreover, the forts were established in places from which trade expeditions set out for the area of the mines. Others were erected at points convenient for loading goods onto the boats on which they were transported.

Fortresses were built by the Nile River or on the Nile River islands, and their architecture has always been adapted to the topography of the area. They could be square or triangular structures. Brick buildings referred to the traditions of defensive construction of earlier periods - massive walls were reinforced with bay windows and corner fortresses (flanks). In front of the main fortified wall, a smaller one with loopholes was erected. The fortress was often surrounded by a moat, and the entrance was defended by a massive gate.

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In addition to defensive functions, the fortresses played the role of representative buildings, demonstrating the power of the Egyptian state to the Nubians. Temples constructed inside the fortresses spread the cult of the Egyptian gods and protected the country from the influx of foreign beliefs. The pinnacle of defense construction is the fortress in Buhen, which was also a settlement, located on the West bank of the Nile in present-day Sudan.

Hope you enjoyed our latest blog with a bit of historical context! Looking forward to your thoughts about today's introduction! Feel free to share them with us in the comments below, at Discord, or on Reddit!

Stay tuned and see you next week Egyptian Builders and Generals!


--- Your Team from Strategy Labs ---



More about Pharaoh's army:
https://store.steampowered.com/news/app/818520/view/6048900423830388110
https://store.steampowered.com/news/app/818520/view/6048900423830461020
https://store.steampowered.com/news/app/818520/view/3104672693362010030
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