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The Great Gaias News

Update 6/01/2025

Bug Fixes
Fixed a minor pathing issue in Osiris where NPCs could walk onto one tile of the tailor shop wall.

QoL Improvements
Emanation now displays the proper icon.
States that raise or lower your Attributes now list the % in the battle status screen.

Game Balance Changes
Blessing of Tantalasia now protects against Ensnare.

Update 3/03/2025

A huge shoutout to Euphoniac for the extensive bug report in our discussion forum! Thanks to your detailed feedback, I was able to track down and squash some tricky, hard-to-find issues, making The Great Gaias even more polished. Your support means a lot, thank you!

Bug Fixes
Can no longer skip the Orgard camp trigger by walking south.
Can no longer skip the 2nd dialog trigger in the Celestial Realm.
Can no longer skip Lost Cove trigger by navigating mountains.
You can no longer leave the Necromancers area without collecting the Necromancers Gem.
Removed old pre-release text event in Alme.
The Orgard Teleporter inside the Sorbithian Lexicron now works as intended.
If Gerard teaches Atrius Mug it will no longer take 10,000 gold off your party.
Players should no longer be able to duplicate Pots’ Legendary gear.
Players can no longer get a duplicate of Armans’ Helm.
Tharonar will no longer appear in the Spire of Whispering Wind after the Battle of the Blighted Lands.
You can no longer escape the Azrael fight in Orgard if you approach him.
You can no longer bypass the second Valdraek fight wipe by equipping Rings of Rebirth.
You can no longer press the shift key to enter the small boat (canoe).


QoL Improvements
Added Immunity text over enemies (who are immune) when player tries to apply status ailments.
Elaenia will now remove all her equipment when selecting that option in the TGG Map.
Adelle and Laeni now have their names properly appear in the Osirian Arena if they are unlocked.
Added more landing locations for the Airship.
Optimized the Quest Journal code to reduce stuttering on longer questlines.
Cleaned up some cutscene animations when it comes to NPC fading.
Added Valdraek dialog to give a warning to players that they will be stuck in Ilbed after purchasing the Sea Chart.

Game Balance Changes
Lowered the AP cost of Full-Sunder from 100 to 60.

Update 2/27/2025

Bug Fixes
Fixed an instance where the players could kill Grindelwald faster than his forms could change.
Fixed a potential issue with high refresh monitors and how exp fills the victory screen gauge.
Corrected a window placement in the item screen that could cover up the 4th party members portrait.
Adjusted word wrap placement of description text in crafting window.

Update 7/08/2023

Bug Fixes
Fixed some typos

QoL Improvements
You can now fine tune volume control by 1% increments
Optimized memory usage

Codex Eternal: Campaign Setting Kickstarter Goes Live!


For the past two decades, my friend Brian Swahn and I have been creating games that capture the sense of adventure and imagination we experienced while playing Dungeons and Dragons as kids. We founded our company to stay connected and continue working together, even as our lives took us in different directions we were able to create The Great Gaias and Gjallarhorn. Now, we're excited to embark on a new venture and bring our games back to their roots of tabletop gaming, where we believe they can truly shine and bring people together in new and exciting ways.


Our passion for creating games that capture the imagination and sense of adventure that we felt as kids has never wavered. We want to create immersive experiences that transport players to new worlds and connect them with others around the table. By supporting our campaign, you'll be helping us achieve our dream and bring these games to life for a new generation of players.
In return for your support, we're offering a range of rewards that include exclusive access to limited edition merchandise, our digital collection of works, and even the chance to design your own character in our new campaign setting.

Even if you can't contribute financially, you can still help us spread the word and make this campaign a success.
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Please visit our Kickstarter page to learn more about our project and consider supporting us.
Thank you for your support and for helping us bring these games back to life, your support is truly appreciated.

Best regards,

Matt Pappalardo
Creative Director

Horizon’s End www.horizonsend.com