Update 1.3 is now LIVE!
Hey everyone!
After a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback!
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[h3]🟣Version 1.3 Patch Notes[/h3]
[h3]🆕New Community-Requested Options[/h3]
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Check out our Socials below and join to the community! Discord Twitter TikTok YouTube
https://store.steampowered.com/app/819190/Undead_Citadel/
After a few weeks of beta testing, we are happy to announce that version 1.3 is now live for everyone. Thank you all so much for the feedback!
[hr][/hr]
[h3]🟣Version 1.3 Patch Notes[/h3]
- Bug Fixes: Resolved several issues to ensure smoother gameplay.
- Optimized Framerate: Shaders now prewarm in multiple configurations, reducing on-the-fly creation during gameplay.
- Memory & Lightning: Improved memory management for lightmaps and boosted overall lighting system performance.
- New Quality Setting: In addition to the previous high and low options, a medium quality level is now available, offering a balanced experience for players seeking an optimal mix of visual fidelity and performance.
[h3]🆕New Community-Requested Options[/h3]
- Refined Input Mapping: Experience more intuitive controls with updated mapping.
- Enhanced Stick Responsiveness: Adjusted dead zone settings for better analog stick precision.
- Quick Level Restart: Added a dedicated button for fast and easy level resets, in addition to the checkpoint loading feature.
- Customizable Control Layout: Now includes a dominant hand setting, allowing you to choose your preferred dominant hand for a more personalized gaming experience.
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Check out our Socials below and join to the community! Discord Twitter TikTok YouTube
https://store.steampowered.com/app/819190/Undead_Citadel/