Iron Harvest's February Update Roadmap
[h3]Greetings Harvesters,[/h3]
We're really ploughing into 2021 (how is it Febuary already?) and here's a look ahead at what you can expect from our updates this month.

[h3]Next week:[/h3]
[h3]Week 4:[/h3]
Many of these were suggested by our great community and so we're happy to respond and implement these changes.
[h3] If you want be apart of the community and have your voice heard then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram
Devs are also streaming on Twitch!
[h3]FYI: Building on our recent successes, we're expanding![/h3]
Come work on Iron Harvest and future projects. We're looking for
[h3]All info can be found by clicking here[/h3]
We're really ploughing into 2021 (how is it Febuary already?) and here's a look ahead at what you can expect from our updates this month.

[h3]Next week:[/h3]
- Improved responsiveness.
- Game core bug fixes (will invalidate past saved game files)
- Part 1 of balancing and gameplay improvements.
[h3]Week 4:[/h3]
- Revive allied heroes.
- FoW reduced for unconscious Heroes.
- Part 2 of balancing and gameplay improvements.
Many of these were suggested by our great community and so we're happy to respond and implement these changes.
[h3] If you want be apart of the community and have your voice heard then stay up to date as we continue to progress by joining us on: [/h3]
Our Official Discord Channel! Facebook Twitter Reddit Instagram
Devs are also streaming on Twitch!
[h3]FYI: Building on our recent successes, we're expanding![/h3]
Come work on Iron Harvest and future projects. We're looking for
- Game/Level Designers
- Artists
- Animators
- and many more. . .
[h3]All info can be found by clicking here[/h3]