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  3. A27 Patch #4 (v0.27.7.24)

A27 Patch #4 (v0.27.7.24)

=== CryoFall v0.27.7.24 (A27 Patch #4) ===

Event improvements and changes:
- Space debris, meteorite, and migration will be about 20-30% more frequent.
- Boss event (Pragmium Queen): +50% increased pragmium and gold reward.
- Floaters event will provide x2 amount of biomaterial (6 vials) that is necessary for implants crafting.
- PvE: doubled the number of locations for each event, but each location's circle area made smaller. This way the game will better distribute the events over the world map so more PvE players could participate in them regularly.
- PvP: meteorite event will provide +50% more gold when the server has reached Tier 4 (basic) time gate, and additional +50% more for Tier 5 (basic) time gate. This way we hope this even will be more interesting for endgame players.
- PvP: space debris event will exclude some low-tier items when higher tier time gate reached. This way the game will provide more valuable loot when Tier 4/5 time gates are unlocked.

Improvements:
- Hold Alt or Ctrl key to shot the grenade launcher like any other ranged weapon—the grenade will explode by hitting an obstacle or by reaching max range.
- PvP: added a map icon for S.H.I.E.L.D. status of the land claim. It's flickering when the shield is activating. You can also browse the shield status (how much time remains until activation or expiration) in its tooltip.

Changes:
- Drones will not slow down when they got close to you so they will be able to catch up with you if you're running away (especially the advanced drones).
- Steam generator will burn items with lower fuel value first (e.g. twigs before the logs, logs before the coal, coal before the firelogs).
- PvE: boss reward allocation changed—now only you will be able to pickup the loot allocated for you. (Previously the loot objects were collectible by the party members and we have received several reports from confused players telling us about players stealing their loot. We're still investigating an issue with not all the nodes displaying a lock mark but it could as well be fixed due to other changes)
- PvP: unstuck mechanic change: getting damaged and using weapons will not abort the unstuck timer. Now the mechanic matches what's mentioned in the timer notification. There are no other changes (e.g. moving will abort unstucking, and it's still not possible to use unstuck during the raidblock as it would allow base defenders to escape with precious loot, etc).
- Changed fish weight calculation method as the fish weight doesn't scale linearly to its size (the weight of the fish you've already caught was recalculated).
- The hotbar slot will be not selected on mouse button up to prevent accidental weapon switching. The game now require pressing the mouse button over it.
- The game will not disturb you if the master server connection was lost during the game. Also, it will close the master server connection automatically when it's no longer necessary (e.g. when you're connected to the game server and when you close the main menu overlay by pressing Esc key).

Fixed:
- Button tooltips didn't update their contents when the key binding is changed in the control options.

If you're hosting your own CryoFall PvP server it's recommended to install this update.