Steam Release (1.0)

As promised, we've got a lot of details for you about this upcoming release of CryoFall and many topics to cover, so without further ado let's dive in!
[h2]Out of Steam Early Access![/h2]
CryoFall is going to leave Steam Early Access this month, on April 29th. The game has been in active development since late 2015—yes, roughly five years, two of which in Steam Early Access. We started from scratch by writing a custom game engine, and over the years we've added everything we wanted to see in the release version and ensured that the game offers a smooth experience with no bugs or other issues. We are proud to present the current iteration of the game for public view and the enjoyment of thousands of players!
[h2]Demo version[/h2]
Same as before, we will continue to offer a free demo version of the game, which is actually a full version of the game that you can play for 8 hours on any of the official servers. So, if you (or your friends) are considering whether to take the plunge and purchase CryoFall—hesitate no longer! Simply try the demo and judge for yourself if CryoFall is the game for you! We will also reset the demo timer with the v1.0 release giving players that have already tried the demo extra time to evaluate the game.
[h2]Future development[/h2]
The release of version 1.0 doesn't mean we will stop here. It's a major milestone that we will follow up with future improvements to expand the world, bringing in more content and features. This is the most exciting time in development, as the game will have more players than ever, providing their feedback and helping us to shape the future of the game!
[h2]Official servers[/h2]
To support the larger number of players we're expecting after launch, we're going to deploy more official servers to expand our capacity and cover even more regions than before.
Additionally, official PvP servers will be wiped on April 29th to offer a fresh economy and ensure a level playing field for everyone. They will then follow our usual four-week wipe cycle (no changes here).
There will be no wipe on the official PvE servers with 1.0 launch and for at least the next six months after v1.0 releases. We recognize that a portion of PvE players don't enjoy the usual session-based approach to server operation (e.g. server wipes), so we will do our absolute best to keep and transfer their progress into future updates without server resets. However, as you know CryoFall is not an MMO with permanent characters but a session-based game with a multitude of independent servers, so no individual server can be permanent. Continued future development means that eventually there may be a need to reset the world to introduce new features and changes to the world map. On the other hand, if you are playing on a private server you are not affected by this, as you can decide when you would like to reset the world (if at all). We will also continue to offer legacy versions of the game for those who would like to use them.
[h2]Massive promotions[/h2]
Together with our publisher Daedalic Entertainment, we are planning to run a number of massive promotions for the release date. This includes press releases, interviews, and invitations for influencers, YouTubers, and streamers to review the game and share it with new audiences.
Hopefully, this marketing push will bring a lot of new people into the game and fill up all the featured servers with new and exciting player interactions! Either way, we are going to do our best to make this launch a massive success. Please give us your support—invite your friends to try the game, and share this information on social media. See you on April 29th!
[h3]Thank you and see you in the game![/h3]