1. CryoFall
  2. News

CryoFall News

Upcoming Halloween event and PvP servers wipe

Greetings!

While we are working on the next major update (A24) we have been able to arrange a small Halloween event.
We are planning to release this event-update in the next few days together with the PvP servers wipe which many players are waiting for. It won't introduce any new content, instead there will be just a few small visual changes like adding pumpkins, replacing hats with Halloween themed one and such.
Only official PvP servers will be wiped with this small event-update. We're also consolidating the PvP servers to ensure a higher online number on fewer servers. Hopefully, it could bring some new life to the servers.

In November you can expect the next major update release (A24) with hundreds of improvements and completely new features such as vehicles. Before that, we will open an experimental server so everyone will be able to join and check out what's new, and provide feedback so we can implement further improvements before the official release of the update.

Time for solo/duo PvP

Greetings, survivors!

If you enjoy PvP in CryoFall and you’d like another challenge, specifically designed to make it balanced for solo/duo players—we are happy to announce that CryoSmall server has now been freshly wiped and is available with new rates.
It is a great long-standing moderated community server. This server has a rule on group sizes making sure that larger groups (or alliances) are not permitted, ensuring that everyone is able to compete on a level playing field with no single large group overpowering the rest.
Join now and compete with everyone!

Server information:
— Party size is set to 2 players maximum.
— 2x rates (gather, EXP, LP).
— +1 land claim limit (max 4 land claims per player).

CryoSmall Discord: https://discord.gg/vEwHrdz
Official CryoFall Discord: https://discord.gg/hS6VzMW

Time for Global PvP

Seeing as practically everyone is currently playing on EU1 (i.e. people from different all regions), it's slowly turning into a large PvP battlefield. So, to clearly reflect the reality of the situation we decided to rename it to "Global PvP"! No server wipes, don't worry. We've also changed the location to make the ping better and more equal for all players from different regions. We will also remove the raiding protection window since it didn't do much good in the first place, and now seeing, as there are people from all around the world—it makes even less sense.

We will also encourage players from all other official PvP servers to move to this server, to increase the online numbers even more and give everyone a proper experience of CryoFall. And to make this transition easier we will temporarily set Resources gathering, Skill experience, and LP gain rates to 2X for one week. It will make it slightly easier for new players to catch up to those who have already unlocked most of the technology.

Please note that this server is a fierce battlefield of large alliances against each other—it's better to play in a team. Many teams are recruiting now, feel free to drop a message on our Discord in the #looking-for-group channel and you will find a team!

We are hoping to see thrilling PvP engagements on this server! Join now!


As a side note, for solo and small teams experience, there is a CryoSmall featured moderated community server which, while isn't yet very popular but has a chance to become very popular in the near future. Join CryoSmall Discord to follow up.

A23 Electricity Update Release

It’s been a while since our last update but we are finally ready to present you A23, the “Electricity Update”!

This time, the list of changes is so massive that it would be very hard to present them here in a blogpost. But we will do our best to share the most important changes and new features!

The biggest change in this version is the introduction of the Electricity System! Establishing a power grid for your base is an important step toward increased efficiency, production, and security. Many new advanced structures (such as electric furnace, freezer or even psi field projector) require electricity to operate, which could be provided from various generators (such as steam, solar, fuel, and even bioreactors). We've ensured that this system is simple yet powerful, so we can use it as a foundation for a lot of new, reworked, and future content.



Many players asked us if we can implement an item repair mechanic. We've considered various options and implemented the tinker table—a new structure which allows you to combine two broken items into one repaired item and also restore some extra percent of durability based on the new Maintenance skill you can master.



We've added several new creatures, two new distinct biomes (swamps and volcanic area) and also expanded the map a bit. You can find the latest map here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1704305623


A few other important changes are new status effect icons above the affected characters and reworked hitboxes. This makes PvP fights much more interesting, especially during base raids or when fighting over oil or lithium deposits!

Starting with this version, you will be able to see when a particular server was wiped, making it easy to judge which server to join, but more importantly, the featured community servers will be displayed together with the official servers, giving them more exposure. If you've considered playing on CryoSmall (a community server with a limit on party size and strict moderation)—it's a good time to join and try it!



As always, there are dozens of new items (such as energy pills, items used in food canning, slime & insect meat which can be acquired from monsters, various canned food, duct tape, etc.), new structures (tinker table, electric furnace, psionic projector, several generators, freezer, water pump, energy storage, recharge station, etc.), new technology groups (electricity, cooking, canning, etc.), new and reworked quests, reworked character status effects (their effects are rebalanced and made much more clear now), and other new content.

Some of you might be excited to hear that the LP penalty has been removed. Now, even if your character dies you won’t lose accumulated LP. This should provide a smoother progression.

There are also dozens of small quality of life (QoL) improvements all throughout the game which should make your experience in the game much more enjoyable!



Overall, there are almost 200 major changes. You can find detailed patch notes on the Official Forums: http://forums.atomictorch.com/index.php?topic=1393.0

Finally, this version also includes three new languages: Polish, Turkish and Japanese. We’re looking forward to seeing even more people joining the game!

This update is very large and took a lot of time to finish—in fact, it's probably a bit too large, so in the future we would prefer to add smaller updates but deliver them more often (roughly every 1.5 months or so). Also, it's the first update which was tested in the experimental branch by our community—and it turned out to be a great success, as we were able to dramatically improve it thanks to everyone who has participated and provided their feedback!

Anyway, it is time to jump in and enjoy the game to the fullest! As always, official servers have been wiped for this update and are ready to offer you a new chance to compete in a fresh economy!

A23 Update Announcement

We are happy to announce that Electricity Update is going to be released on August 12! We will make a release announcement when the update happens, but for the time being, we wanted to give you a short preview.

This update is quite large and took much more time to finish—in fact, it's probably a bit too large so in the future we would prefer to make smaller updates but deliver them more often (roughly every 4-6 weeks). Also, it's the first update which was tested in Experimental branch by our community—and it was a great success as we were able to dramatically improve it thanks to everyone who has participated and provided their feedback!

So, what's new? We're introducing Electricity system! Establishing a power grid for your base is an important step toward increased efficiency, production, and security. Many new advanced structures (such as electric furnace and freezer) require electricity to operate, which could be provided from various generators (such as steam, solar, gasoline, and even a bioreactor!). We've ensured that this system is simple yet powerful so we can use it as a foundation for a lot of new, reworked, and future content.

Many players asked us if we can implement items repair mechanic. We've considered various options and implemented the Tinker table—a new structure which will allow you to combine two broken items into one repaired and also restore some extra percent of durability based on the new Maintenance skill you can master.

We've added several new creatures and two new biomes (swamps and volcanic) and expanded the map a bit. You can find the latest map here.

Recently, we've run a survey to determine the players' satisfaction with the game and gather feedback. Majority of players voted to make the game progression a bit faster and to get rid of LP loss on death. We've applied the required changes now! And we will listen to your feedback after the update is released to consider further changes.

Another important changes are status effect icons over the affected characters and reworked hitboxes. This makes PvP fights much more interesting, especially during base raids!

Overall, there are almost 200 major changes. You can find detailed patch notes on Official Forums

Starting with A23 version, featured community servers will be displayed together with the official servers, making them much more popular. If you've considered to play on CryoSmall (community server with a limit on the party size and strict moderation)—it's a good time to prepare for the wipe and A23 launch!

Anyway, just a few more days left! Stay tuned! When the update hits—we welcome you to join all the freshly started servers (server wipe) with a new economy for this A23 update!