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CryoFall News

Official PvP wipe

We would like to remind you that all the official PvP servers will have a scheduled wipe soon.
Wipe date: Friday, July 9th.

As you may know, all official PvP servers have regular wipes (every 3 weeks) to ensure a level playing field and offer a fresh economy with each new round. It's a major event that brings many players to compete with each other, starting from a common point.

Wipe time: 1 PM by GMT/UTC time (as usual).
For your convenience, here is the local time in the primary time zones we have:
• 8 AM by Central US (CDT, GMT-5 summer time)
• 3 PM by Central EU (CET, GMT+2 summer time)
• 16:00 by Russia/Moscow (GMT+3)
• 21:00 by China/Beijing (GMT+8)
• 10 AM by Argentina/Brazil (GMT-3)
• 10 PM by Japan and South Korea (GMT+9)


[h2]Server rates[/h2]
We will keep using double rates (items/XP/LP) on all the official PvP servers. By the way, the recent patch has doubled the item slot capacity (aka "stack size") to make it more comfortable playing with double rates.

Max faction size on Global Clan Wars will be reverted back to standard 10 players (as is the default on all other official PvP servers).


[h2]CryoSmall & CryoFive wipe[/h2]
As an additional note, featured PvP community servers CryoSmall North America and CryoFive Europe are wiping this Saturday 10th July (CryoSmall NA — 10 AM EST, CryoFive Europe — 12 PM GMT/UTC). CryoFive will also use double rates as the official servers. These featured community PvP servers offer the most balanced experience for PvP players. With a strict limit of 2 (CryoSmall) or 5 (CryoFive) players per team respectively (no alliances permitted) and reputable administration enforcing this rule, you can have peace of mind that the server provides equal opportunities for everyone to compete. Join CryoSmall Discord to read further details!

R30 Patch #4 / Hotfix

=== CryoFall v1.30.7.6 (R30 Patch #4 / Hotfix) ===

Patch notes:

Server rate settings:
- New server rate settings to adjust the density/number of certain resources in the world:
-- Resources.PragmiumSourceNumberMultiplier
-- Resources.PvP.DepositGeothermalSpringNumberMultiplier
-- Resources.PvP.DepositOilSeepNumberMultiplier

Fixes:
- The local server didn't apply proper rates (such as item gathering, XP, LP, boss difficulty) suitable for solo gameplay since the previous patch. We've verified it carefully this time to ensure that the local server uses the adjusted rates to make the game approachable in single-player mode (e.g. any boss can be defeated with a single Tier 4+ mech).

If you're hosting a community server and wish to update, please follow this guide to update your server: https://wiki.atomictorch.com/CryoFall/Server/Setup#Server_update.2Fupgrade_to_new_version

R30 Patch #3 / Hotfix

=== CryoFall v1.30.7.5 (R30 Patch #3 / Hotfix) ===

Patch notes:

Fixes:
- Fixed a server exploit that allowed to craft PvP-only items (e.g. bombs) by using a client mod on a PvE server. The server has proper checks now to verify that player has the necessary technology (previously the server only checked whether the crafting ingredients are available).
- Hoverboard was unable to pass through cramped areas inside bases after the previous patch
- Some entries of the servers list didn't refresh when pressing Refresh All button

If you're hosting a community server, it's highly recommended to install this patch. Please follow this guide to update your server: https://wiki.atomictorch.com/CryoFall/Server/Setup#Server_update.2Fupgrade_to_new_version

R30 Patch #2

=== CryoFall v1.30.7.3 (R30 Patch #2) ===

While we're working on the next major update (that will bring more endgame content and proper single-player experience/integrated local server besides plenty of other improvements and content), we also wanted to make many fixes and quality of life improvements available immediately to you with this patch.

Patch notes:

Improvements:
- PvE: Large circle barrier will appear during the event preparation timer (20 minutes). It will prevent players from getting closer to the boss spawn area (this way it's no longer possible to camp the boss spawn). Players and vehicles that are located inside this barrier during the event announcement will be automatically despawned to prevent them from getting stuck there
- Drone control: Improved target selection—you no longer need to point precisely on the object that you wish to mine
- Greatly improved the servers list loading speed and reliability. It will also immediately prioritize the selected tab to load (e.g., when a modded servers list is selected, its entries are loaded first instead of waiting for other tabs to finish loading). The server Refresh button is also always available now
- PvE: When a mech is destroyed (such as during the boss battle), its dropped remains (cargo, weapons) will be object-locked to the last pilot and its party (other players will be unable to take these items)
- Medical cooldown notification displays a list of actions that are not available during the cooldown
- Updated UI library NoesisGUI and network library LiteNetLib to the latest versions (fixes and optimizations)

Changes:
- Pragmium power plant: Increased the power output of each pragmium fuel rod from 8 to 10 EU/s
- Changed how the server items drop rate applied to gemstones, gold, etc. Increasing the server rate will increase the probability of obtaining such items instead of increasing the output amount. For instance, playing with x5 items rate will provide a single gemstone 5 times more often (in the previous version it provided x5 gemstones but as rare as with the default drop rate)
- PvP: Increased structure relocation distance (in PvE it's already much larger)
- Farm plots cannot be placed under other structures
- Local server: Removed PvE boss event preparation timer as it's useful only for multiplayer PvE servers
- In faction-owned land claims, only players with the land claim management permission will be able to complete the structure blueprints

Server settings:
- Added console command to kick/ban the whole faction (useful for servers like CryoSmall and CryoFive)
- Access lists (whitelist/blacklist) now moved to the SettingsServer.xml file to provide persistence between the savegames
- Introduced separate item droplist rate for Space debris and Meteorite: DropListItemsCountMultiplier.ObjectMeteorite, DropListItemsCountMultiplier.ObjectSpaceDebris
- LandClaimsPerLevel server rate limit reworked to remove the lower limit of at least 1 land claim per faction level
- Limited the default max door owners number to 5

Fixes:
- Switching to a protected PvP server ("no-mods") while having any UI active mods sometimes resulted in broken UI
- PvE: Base guests can access doorbells and toilets (no permission required!)
- PvP: Faction-owned land claim continues to show "under attack" status after the raid is over
- PvP: Turrets were able to attack players on hoverboards that are behind a wall below
- Japanese translation: Remaining status effect duration didn't fit under the status effect icon
- Leaving a mech while firing its weapon sometimes resulted in firing the new weapon from the hotbar (it was visible only for other players)
- Fixed various crashes when scrolling the servers list

If you're hosting a community server, you need to install this patch to allow the updated client to connect. Please follow this guide to update your server.

If you cannot connect to a community server because it's not updated, you can switch to the previous client version in Steam Client. Click with the right mouse button on the game in your Steam library, open Properties, select BETAS tab, and choose "legacy-r30-v0.30.6.8" in the dropdown menu.

Official PvP wipe

We would like to remind you that all the official PvP servers will have a scheduled wipe on Friday, June 18th.

As you may know, all official PvP servers have regular wipes to ensure a level playing field and offer a fresh economy with each new round. It's a major event that brings a lot of players to compete with each other, starting from a common point.

Wipe time: 1 PM by GMT/UTC time (as usual).
For your convenience, here is the local time in the primary time zones we have:
• 8 AM by Central US (CDT, GMT-5 summer time)
• 3 PM by Central EU (CET, GMT+2 summer time)
• 16:00 by Russia/Moscow (GMT+3)
• 21:00 by China/Beijing (GMT+8)
• 10 AM by Argentina/Brazil (GMT-3)
• 10 PM by Japan and South Korea (GMT+9)

[h2]CryoSmall & CryoFive wipe[/h2]
As an additional note, featured PvP community servers CryoSmall North America and CryoFive Europe are wiping this Saturday (19th June, 12 PM GMT/UTC). These featured community PvP servers offer the most balanced experience for PvP players. With a strict limit of 2 (CryoSmall) or 5 (CryoFive) players per team (no alliances permitted) and reputable administration enforcing this rule, you can have peace of mind that the server provides equal opportunities for everyone to compete. Join CryoSmall Discord to read further details!