1. Monster Crown
  2. News

Monster Crown News

Patch v0.1.463

Hello folks!

Hope you had a great week!

In our latest patch a lot of work has gone on behind the scenes for Content Pack #2 and while working on it, I was actually quite surprised at just how powerful these next features feel. Iof course have touched on them in previous dev work on Monster Crown but I think it just refreshed my memory a little and I can't see what all of you create with them. They're a secret for now but they're much requested by you guys - I value all of your feedback, requests and kind words on here and discord!

As for general fixes, here's the list:

EA v1.463
----------------------
+Adjusted incubator graphics
+Can no longer walk on Move Learner/Relearner
+Behind the scenes prep work for Content Pack #2
+New Gorgem sprite
+Weird word gaps in text boxes fixed, still needs adjustments to ensure the full box is used.

Since last week's launch of our first Content Pack, the NET Egg feature has been used almost 24 THOUSAND times! I can't believe it! Thank you so much everyone that has played with this feature and uploaded such interesting monsters to the service. I know there's been some killer finds by our discord players of particularly well crafted monster genes, we have such amazing monster breeders playing I really shouldn't be so surprised :D

I also have not had one report of an issue with Online Monster Trading, so that feature seems quite stable, which is definitely awesome news. As for Online Battling it's something I plan to return to, and the battle system in general very soon. I have a new feature in the works that will add complexity to battle and also, I just want to put more work into balancing.

I've heard some comments about the specifics of the move learner so I plan to dig into that in depth tomorrow and see if it needs any tweaking. Don't be surprised if another patch gets pushed tomorrow to tidy things up a bit but I won't make a full community post like this as I like to use these to keep you in the loop about fixes, but also the status of the project, without making them so frequent that they become annoying.

Thanks for playing Tamers! More great features and content are already in the cooker!

Early Access Weekly Challenge #4 - Breeding Challenge #3

Hey there everyone! It's time for another weekly challenge, challenge #4! Which is all about making use of the new feature introduced in Content Update #1: NET Eggs

Thank you all for entering in last week's Breeding Challenge in our Discord server! Last week's winner is... dro ghost#1995 with their monster Aubergin!



Congratulations! Please check your DMs on Discord! Now on to this week's challenge ;)

Breeding Challenge #3
Breed the most unique and awesome monster using a NET Egg! Need a refresher on how to use NET Eggs? Check out this post: https://store.steampowered.com/newshub/app/830370/view/2885073380242123874. Post a screenshot in the #monster-crown channel of the SOEDESCO Discord server (https://discord.gg/soedesco) and use #BreedingChallenge3 by Monday Septebmer 7th 3PM CEST and win the Monster Crown player of the week title + this special Monster Crown care package of in-game items!

- 3000 Gold
- 15 Normal Pacts
- 10 Aloe Leafs
- 10 Gualchops
- 15 Campfire Logs
- 3 Move Orbs (Enrich)
- 3 Move Orbs (Inferno)

Entries are limited to 1 per user, please only post 1 screenshot. Winners will be picked in consultation between @devotedtoneurosis and SOEDESCO. Good luck everyone! If you have any questions, feel free to ask :D

-Marten

Patch 1.462 + New Feature Explanations

Hey Folks,

I couldn't believe my eyes last night when I checked the server logs and found there had already been OVER 4000 monster genes uploaded to our server from everyone using the new NET Egg functionality! It's over 6000 now (can't wait for the 9k joke).

If you haven't yet made use of the NET Egg and would like to learn more about what it's all about, here's how it works:

Set your breeding monsters, and then, hit Backspace, it'll reach out to our server and pull a random monster gene from all over the world. When you do, a random one of your monster's genes will be uploaded as well. You don't lose any monsters, consider it like a DNA donation from one of your creations! With everyone that has already made use of the feature you're surely in for a surprise no matter what monsters you use. To grab a new Net Egg just hit backspace again on that menu, you can also use that key to return to normal breeding.

That brings me to my next point, The Alternate Gene. The Alternate Gene is just a sneak peak at gene editing and the power that's on the way to you a little later during EA when you get the Gene Lab functionality. The Alternate gene has this configuration:

Switches which parent the following stats come from:
-Attack
-Magic
-Appearance
-Type
-Palette

Basically, the ones above that used to come from the primary now come from the secondary and vice versa. With some experimentation you can accomplish new things with breeding that you couldn't before, I believe the master tamers on our discord are already beginning to master things. Feel free to hop in here:

https://discord.gg/WwRvm9B

If you're interested in the new trading functionality or would like to dabble in online battles, it's also a great place to find a partner.

The final new feature added, the Move Learner/Relearner is from Frobec city but has temporarily made a visit to Humanism Kingdom. He can allow your monster to remember or forget moves, a much requested feature that lets you get the most out of your crossbreeding experimentation. Unfortunately this new functionality exposed an issue, previously, monsters movesets were not being inherited properly. While this is corrected in this patch, prior created monsters can have this issue - as a workaround, the move relearner instantly adds all known moves to your monster's genetic learnset now, so you don't have to worry about any loss of moves.

Check out the rest of the patch notes below:

EA v1.462
----------------------
+Odd collision issue around the breeding barn fixed
+Fixed location in Desperado caves where you could walk up onto the wall
+Improved NPC trading menu flow

#Please note that we want to keep the primary EA build stable so new builds will be uploaded to the EA-BETA branch for 24 hours before being moved to the main stream. Anyone can access this branch, just right-click Monster Crown in Steam, go to properties and select the EA-BETA branch to have the up to the minute, bleeding edge updates.

Content Update #1 is here!

Hi everyone!

Today is the day of Content Update #1! The first of multiple content updates that are coming to Monster Crown during the Early Access period.

This first big content update introduces three new game features: NET Eggs, the ‘Move Learner’ and online monster trading. A NET Egg lets you breed with a random monster egg, which contains monster genes from players all over the world. The egg serves as a wild-card parent, resulting in a surprise monster. Use this feature by pressing 'BACKSPACE' in the breeding menu. The ‘Move Learner’ allows monsters to remember a new set of moves from its large roster of attacks. Monsters can learn a lot of moves, but they can only remember six at a time. Now you can select which moves their monsters remember at any given time. Lastly, online monster trading lets you exchange their monster creations with the world.

There's also a new mystery feature added called 'Alternate Genes'. Just press F7 at any point in the game and head over to the breeding barn. You'll see a 'set gene' option in the breeding menu. We won't tell you too much about this just now, so get experimenting!

So what are you waiting for? Hop into the game and try it out! Found any bugs or issues? Let us know in the Steam Community hub or via Mantis: http://bulletcpu.com/mantis/

Have fun!

-Marten

Just wanted to say thank you to everyone

Just wanted to say a big thank you to all of you, especially those kind enough to stream or create content (Of any form) for Monster Crown!

[previewyoutube][/previewyoutube]